» Sun Jun 10, 2012 8:15 am
Well, there's a couple ways to look at this:
*If you try to craft a variety of stuff, and especially craft higher level items (dwarven/orcish/ebony), you might view that as less "cheating", but then your character can end up almost absurdly rich (because you need to craft far more items than you're going to use).
So, which is "cheating":
* Smithing Iron Daggers, which raise your skill without making you rich (unless you're also grinding stamina enchantments, then, yeah, you'll get rich on those enchanted iron daggers).
* Smithing all sorts of things to RP that you character is getting more experience with a variety of smithing, then selling the items and making 30,000+ septims.
* Smithing all sorts of things, but just throwing them in a chest, or dropping them on the ground somewhere, so you don't get so rich just from crafting
Personally, I didn't craft that many iron daggers, just because it seemed easier for me to obtain leather than iron, so I crafted a lot of leather armor pieces - I mean, run around in the countryside anywhere for 20 minutes, and you'll get enough hides to make like 20 or 30 or 50 leather. Since I spent that time gathering materials, I did not at all feel bad about "spamming" out leather bracers or helmets, since I'd already put in a bunch of time on resource harvesting.