Example Spells:
Environment Water:
#1 Flames- Lets say your a thief and heavily outnumbered. You switch to your flame spell and point at a body of water next to you be it a river, pond, marsh, etc... and shoot flames at the water to create a steam fog which temporarily blinds enemies to escape. Or create steam to silently assassinate someone without no one knowing.
#2 Frostbite- Again lets say your by a body of water and need to make a getaway or cross a fast moving river. Well you point your ice stream spell to freeze the water creating a snow/ice bridge to walk across, however you have to keep the spell on the water your moving through otherwise it melts in less than maybe 3 seconds.
#3 Sparks- This just bothers me but why is it when enemies are in water and I put a lightning/electricity based spell towards the water it doesn't add more damage or shock anything nearby? Heck, if it's raining don't you think lightning based attacks should do more damage?
Spells to effect environments would be a pretty cool improvement.

