Skyrim DLC Idea: Rise of the Snowelves

Post » Sun Jun 10, 2012 9:37 pm

This takes place 200 years after event of Skyrim.

Essentially Falmer are reached out to by the Daedra: Molag Bal and he gives them back sight and weapons, but in return he wants them to march on the Nords. He offers them more incentive by restoring their speech and heritage. He get devout followers and bloodshed in his name. Not only this but Forsworn took over Markarth and Snow Elves razed Whiterun and took over Windhelm as revenge against the nords. The DLC would main questline would involve siding with dissplaced Nords who hide in places like Riften or Snow Elves who only want their land back.

The neutral groups be
  • Khajit
  • Argonians
  • Thaelmor
The Snow Elves Supporters be
  • Mer
  • Forsworn
  • Red Guard
  • Imperial
Nords supporter would be
  • Nords
  • Thieves Guild (Due to Falmer Eye being stolen back)
  • Riften
What do you think, my friend and I may write this, but would like your guys thoughts on this?
User avatar
Dominic Vaughan
 
Posts: 3531
Joined: Mon May 14, 2007 1:47 pm

Post » Sun Jun 10, 2012 10:20 pm

That sounds absolutely awesome.
I wish I could play it when you make it, but I am on PS3. So no mods, sadly.
Go for it, it will rock.
User avatar
Taylor Bakos
 
Posts: 3408
Joined: Mon Jan 15, 2007 12:05 am

Post » Mon Jun 11, 2012 1:00 am

Not Lore Friendly.

Falmer hates anything that is living above; this includes everything you've listed except for the Falmer.

So it's really Falmer VS everybody else.

I expect something more like Dwarves coming back and having a war with the Falmer to take their lands back. That would be interesting!
User avatar
James Potter
 
Posts: 3418
Joined: Sat Jul 07, 2007 11:40 am

Post » Sun Jun 10, 2012 2:16 pm

Jusey, see this is how Molag is involved by unblinding them and offering them knowledge, they slowly begin to change back. Don't worry considered everything I think.
User avatar
Becky Palmer
 
Posts: 3387
Joined: Wed Oct 04, 2006 4:43 am

Post » Sun Jun 10, 2012 10:34 pm

Jusey, see this is how Molag is involved by unblinding them and offering them knowledge, they slowly begin to change back. Don't worry considered everything I think.

Why would Molag even bother? He just wants to corrupt people so much that when they die, he'll have them in his world.
User avatar
JERMAINE VIDAURRI
 
Posts: 3382
Joined: Tue Dec 04, 2007 9:06 am

Post » Sun Jun 10, 2012 7:22 pm

Jusey because he wants a group that he has influence over and who worship him. It's selfish but of course he would do it for such things.

As for idea of Mod, I was hoping Bethesda might see idea, but that wishful thinking, suppose my friend and I could write this.
User avatar
Rachel Briere
 
Posts: 3438
Joined: Thu Dec 28, 2006 9:09 am

Post » Sun Jun 10, 2012 8:10 pm

Jusey because he wants a group that he has influence over and who worship him. It's selfish but of course he would do it for such things.

As for idea of Mod, I was hoping Bethesda might see idea, but that wishful thinking, suppose my friend and I could write this.

Dude. I'm just saying this will never work and it isn't lore friendly at all.
User avatar
lilmissparty
 
Posts: 3469
Joined: Sun Jul 23, 2006 7:51 pm

Post » Sun Jun 10, 2012 12:34 pm

Jusey I understand what ya're saying, but if you know everything and have opportunity to have a group under ya thrall perse, then wouldn't you take it? I just really feel sorry for Snow Elves and think they deserve revenge of some sorta and with help from my friend, who played game more, we tried to make this as lore friendly as we can.
User avatar
natalie mccormick
 
Posts: 3415
Joined: Fri Aug 18, 2006 8:36 am

Post » Sun Jun 10, 2012 5:57 pm

Falmer hates anything that isnt them, Molag Bal would never do this for them, nobody supports them.

Not lore friendly, but still a nice try =)
User avatar
April D. F
 
Posts: 3346
Joined: Wed Mar 21, 2007 8:41 pm

Post » Sun Jun 10, 2012 7:15 pm

it is about as lore-friendly as dwemer coming back, but one question, why 200 years later? how would that work without a time travel fairy (which does not exist in TES, just sayin)
User avatar
flora
 
Posts: 3479
Joined: Fri Jun 23, 2006 1:48 am

Post » Sun Jun 10, 2012 9:58 am

I see a few problems.

1. Molag Bal would never help the Falmer. He's all about Corruption, not healing.
2. The Falmer have grown to hate EVERYTHING on the surface due to the Dwarves forcing them to eat the glowing mushrooms.
3. Under "Neutral Groups" it says that "Faelmor" are neutral to the Snow Elves. Falmer=Snow Elves. Or did you mean the Thalmor?
4. 200 years after the events of Skyrim? Why? How would this work with the game? As soon as you download the DLC and install it, you get launched forward in time, and your stuck their for the rest of the game?

I like the idea, but it needs some changes. A better way to have it would be to have the Falmer in their current state attack in the same time Skyrim is set in. This has been hinted at in the base game. Or if you simply must have them returned to their previous forms, then Sai, the god of luck would help them. I remember reading something about him wanting to help the Falmer, but Mara not allowing him to do so. Sai is a old god from Daggerfall, by the way. He is mentioed somewhere in Skyrim though.
User avatar
Project
 
Posts: 3490
Joined: Fri May 04, 2007 7:58 am

Post » Sun Jun 10, 2012 2:09 pm

it is about as lore-friendly as dwemer coming back, but one question, why 200 years later? how would that work without a time travel fairy (which does not exist in TES, just sayin)

200 years later so Falmer have had time to evolve back and adapt speech ect. As for time travel fairy my friend suggested something similar to Vaermina quest line, your transported into mind of person in future, of course you could make this character ect.

As for idea about Sai I like it, really do and reason chose Molag is that he Knows All thus he could use his knowledge as means to get them under his control and restore them to former.
User avatar
Alyesha Neufeld
 
Posts: 3421
Joined: Fri Jan 19, 2007 10:45 am

Post » Sun Jun 10, 2012 2:06 pm

Daedra see potential. With the Falmer, you got about several thousand of them. Most likely more. Add in the charuses (charusi? charuses?), the frostbite spiders, and the skeevers they have as little friends, they've got a debilitating force. Along with their knowledge of poisons and magic, they can handle many of the soldiers the Stormcloaks and Imperials have. It is possible to have it in present time. And over the course of their time in the overland, they could begin to walk upright and lose their vomit-causing features, turning them more into their original form, but not exactly like it.
User avatar
Josephine Gowing
 
Posts: 3545
Joined: Fri Jun 30, 2006 12:41 pm

Post » Sun Jun 10, 2012 5:01 pm

Not really feeling a falmer snow elf dlc, good idea though, but the dlc is going to be too big for that methinks
User avatar
Silvia Gil
 
Posts: 3433
Joined: Mon Nov 20, 2006 9:31 pm

Post » Sun Jun 10, 2012 3:58 pm

200 years after, why? Only dragonborn alive are going to be Altmer ones.
User avatar
i grind hard
 
Posts: 3463
Joined: Sat Aug 18, 2007 2:58 am

Post » Sun Jun 10, 2012 11:00 pm

This takes place 200 years after event of Skyrim.

Essentially Falmer are reached out to by the Daedra: Molag Bal and he gives them back sight and weapons, but in return he wants them to march on the Nords. He offers them more incentive by restoring their speech and heritage. He get devout followers and bloodshed in his name. Not only this but Forsworn took over Markarth and Snow Elves razed Whiterun and took over Windhelm as revenge against the nords. The DLC would main questline would involve siding with dissplaced Nords who hide in places like Riften or Snow Elves who only want their land back.

The neutral groups be
  • Khajit
  • Argonians
  • Thaelmor
The Snow Elves Supporters be
  • Mer
  • Forsworn
  • Red Guard
  • Imperial
Nords supporter would be
  • Nords
  • Thieves Guild (Due to Falmer Eye being stolen back)
  • Riften
What do you think, my friend and I may write this, but would like your guys thoughts on this?


I'm sorry but this idea just really has no appeal to me. There are enough elves on Nirn.

200 years into the future for DLC? How do you justify your character being there, unless they're mer? How do you account for 200 years of history that your dragonborn missed out on?

This idea seems like it would be better for a modder to do on their own time instead of DLC from gamesas...
User avatar
Cheville Thompson
 
Posts: 3404
Joined: Sun Mar 25, 2007 2:33 pm

Post » Sun Jun 10, 2012 8:40 am

What I think?

I think that if you're dead set on time travel, use what's already given in the story. Use a time wound and an elder scroll that ships you to the future and your goal is to get back. Say, a guy wanted you to retrieve an elderscroll a coresearcher was using at x cave, and he hasn't reported in or something. The guy just want's the scroll back, and in compairison the life is near meaningless. But when you get there you find the scroll and a time wound with a cave-in just behind it.

Currious the player pics up the scroll and opens it, getting shot to the future.

While looking around in that strange elderscrolls view, something goes wrong... like some kidna High Falmer takes note of you and uses some magic plot device spell to get you stuck there. I would suggest it take place all underground or you'd basically have to recreate Skyrim with new npcs. Not to mention you'd have to make almost every nook of SK look 200 years older to make it belieaveable. It'd be easier to just keep it all underground.

And the racial stuff would basically be pointless if it's all underground so... I... it'll be your mod so I'll leave it to you guys.
User avatar
Brian Newman
 
Posts: 3466
Joined: Tue Oct 16, 2007 3:36 pm

Post » Sun Jun 10, 2012 11:56 am

I could see at the end of the Falmer invasion expansion (which they may bundle with Forsworn uprising, and the moot since they said it would be like an expansion pack rather than a DLC) a Forsworn with eyes and broken language. Still full of hate, still wanting to conquer the surface but a bit more like they were.

The coolest part of this DLC will be the look into the Snow Elves history which the Falmer must have preserved down below.
User avatar
Jonathan Egan
 
Posts: 3432
Joined: Fri Jun 22, 2007 3:27 pm

Post » Sun Jun 10, 2012 9:07 pm

200 years later so Falmer have had time to evolve back and adapt speech ect. As for time travel fairy my friend suggested something similar to Vaermina quest line, your transported into mind of person in future, of course you could make this character ect.

As for idea about Sai I like it, really do and reason chose Molag is that he Knows All thus he could use his knowledge as means to get them under his control and restore them to former.

Evolve back? When gods are involved, it happens in a instant.

And Hermaeus Mora is the god of knowledge. Molag Bal is the Prince of Domination, Corruption, and (cesnored). Even then, knowledge is not enough to bring one back to themselves.
User avatar
matt white
 
Posts: 3444
Joined: Fri Jul 27, 2007 2:43 pm

Post » Sun Jun 10, 2012 10:09 pm

Can we not call it "rise of" anything please.
User avatar
Paul Rice
 
Posts: 3430
Joined: Thu Jun 14, 2007 11:51 am

Post » Sun Jun 10, 2012 3:43 pm

Why set it 200 years after Skyrim? Won't the hero you play in Skyrim be long dead by then? That would kind of defeat the purpose of dlc, if you are forced to play as another hero, and not the one you started Skyrim with.
User avatar
ZANEY82
 
Posts: 3314
Joined: Mon Dec 18, 2006 3:10 am

Post » Sun Jun 10, 2012 11:14 pm

And......once more..........

Will it be more fun than dlc involving Llesweyr/Lunar Elsweyr and Khajiiti in space?

Or indeed more fun than reclaiming Orsinium?
User avatar
Casey
 
Posts: 3376
Joined: Mon Nov 12, 2007 8:38 am

Post » Mon Jun 11, 2012 12:41 am

What about a lost tribe? A ancestor of the snow Prince himself maybe? just a thought, the falmer are too far gone now i think. The Thalmor and empire war is my guess though as its the most obvious choice. The Dwarves cant come back and i wouldnt want them to i think its best when certain things are left in mystery and legend :smile: But who knows they could and it would be amazing!

Also the snow elves would be enemies of all as the empire was founded by the leader of the companions a nord who conquered the snow elves and drove them underground. The mer are the only logical choice for an ally as they are of elven kind too. But who knows. Its great to see that there are so many options for DLC just hope its done well
User avatar
lilmissparty
 
Posts: 3469
Joined: Sun Jul 23, 2006 7:51 pm

Post » Sun Jun 10, 2012 1:59 pm

I think a DLC involving the falmer in a big way would be a good idea, but not precisely this idea. First, a DLC in TES tends to be something that can be integrated into the rest of the game easily. So, perhaps, running into an excavation in the Blackreach which starts a questline where a large society of Falmer are found, and on.
User avatar
Mackenzie
 
Posts: 3404
Joined: Tue Jan 23, 2007 9:18 pm

Post » Sun Jun 10, 2012 10:43 am

Evolve back? When gods are involved, it happens in a instant.

And Hermaeus Mora is the god of knowledge. Molag Bal is the Prince of Domination, Corruption, and (cesnored). Even then, knowledge is not enough to bring one back to themselves.

Yeh sorry my friend made me confuse Daedra name, thank you. But you're right I really would love to see this badly, Snow Elves were given such a rotten end of the stick, and Nords just piss me off.


What about a lost tribe? A ancestor of the snow Prince himself maybe? just a thought, the falmer are too far gone now i think. The Thalmor and empire war is my guess though as its the most obvious choice. The Dwarves cant come back and i wouldnt want them to i think its best when certain things are left in mystery and legend :smile: But who knows they could and it would be amazing!

Also the snow elves would be enemies of all as the empire was founded by the leader of the companions a nord who conquered the snow elves and drove them underground. The mer are the only logical choice for an ally as they are of elven kind too. But who knows. Its great to see that there are so many options for DLC just hope its done well

As mentioned i prefer snow elves and only one you see is in Irkingthand, thus want to know more about them. That makes sense about Empire, but they also want the Nords to stop worshipping Talos and be more like the Empire.

Although perhaps Snow Elves know what happened to the Dwemer.
I could see at the end of the Falmer invasion expansion (which they may bundle with Forsworn uprising, and the moot since they said it would be like an expansion pack rather than a DLC) a Forsworn with eyes and broken language. Still full of hate, still wanting to conquer the surface but a bit more like they were. The coolest part of this DLC will be the look into the Snow Elves history which the Falmer must have preserved down below.

I would love to see more of their history, I think we're entitled to this, which is why suggested this, so we learn more and they remember who they are/were.

I think a DLC involving the falmer in a big way would be a good idea, but not precisely this idea. First, a DLC in TES tends to be something that can be integrated into the rest of the game easily. So, perhaps, running into an excavation in the Blackreach which starts a questline where a large society of Falmer are found, and on.

I was thinking sorta DLC like Undead Nightmare, Ballad of Gay Tony, Dragon Age: The Reckoning, these were all DLC but many were like full games. Thus this idea is probable in my own opinion. Just needs lots of polish.
User avatar
Tiffany Carter
 
Posts: 3454
Joined: Wed Jul 19, 2006 4:05 am


Return to V - Skyrim