DLC Specifics over generatlities please

Post » Sun Jun 10, 2012 9:27 pm

I hope its either a smaller section of cyrodill or morrowind or someplace totally different. dragon born on tour :) it would be nice to revisit the imperial city and skingrad I loved hanging about in all the different inns and fighting in the arena. could have a big festival where all the best fighters from different provinces come to battle it out. then the champions of each skill go on a big jason and the argonauts voyage of death.
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Big mike
 
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Post » Sun Jun 10, 2012 9:15 am

I would hope that they would have something out by the end of spring/summer. Although a good tease with a small DLC right now would be much appreciated and easily sate our appetites for a while. I argument that they spent the first 3 months fixing the game is wrong. The whole studio wouldn't focus on bugs.
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Manny(BAKE)
 
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Post » Sun Jun 10, 2012 9:07 pm

Other things that Todd Howard said should indicate a rough time frame we can expect: Beth didn't know what they were going to put in it, so we probably have another few months to wait.

I would like to think that he's just dangling bait, and teasing, but I will error on the side of decency and suggest that he was being honest rather than manipulative and exploitive.

Personally, I would much rather have read that interview before the game was released, not three months later...it certainly made me think that we would be waiting a long time to see some decent content added. Sure, the plan is good, but that makes it even tougher for the folk on consoles who have no ability to vary things with mods, etc.

The comments here in relation to DLC balancing are very apt...above level 60 it is a slow old process to level up a character, particularly if you don't want to use up ALL the skills possible. I have a sneaking feeling that big DLC will require new or mid level characters to get some benefit, unless they introduce new skill trees, because if they just put new perks on old trees, that doesn't help people who take a week's playing to go up a level (for example, my main character has put in over a week without leveling up at level 67...a new character I started boosted up 8 levels in 2 sessions).
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ruCkii
 
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Post » Sun Jun 10, 2012 2:10 pm

So you're saying level 60+ characters wouldn't be eligible for DLC?
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Richard Dixon
 
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Post » Sun Jun 10, 2012 4:49 pm

Well, regarding Fallout:3, Broken Steel, which was one of the bigger DLCs, released in May. If the pattern is similar at all, we'll get it by the beginning of summer.
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Bad News Rogers
 
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Post » Mon Jun 11, 2012 12:17 am

I'm suggesting that they will be, just that they may not be as much fun or level as easilly as a new or mid-level character.

For example, in both Fallout 3 and FNV, the DLC opened up extra character levels, and new perks...that will be hard to do with Skyrim DLC because once you hit the high 50's or 60 level your levelling becomes extremely slow...which means you don't gain extra perks etc, unless you try to increase each of your skills...but even so, it's slow.

That makes me think that the DLC content will add onto the storyline, and maybe add new areas and more to current skills, but I don't think it will add completely new skills in...it could do, but I think it could be a bit hard.
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CArlos BArrera
 
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Post » Sun Jun 10, 2012 4:39 pm

I'm suggesting that they will be, just that they may not be as much fun or level as easilly as a new or mid-level character.

For example, in both Fallout 3 and FNV, the DLC opened up extra character levels, and new perks...that will be hard to do with Skyrim DLC because once you hit the high 50's or 60 level your levelling becomes extremely slow...which means you don't gain extra perks etc, unless you try to increase each of your skills...but even so, it's slow.

That makes me think that the DLC content will add onto the storyline, and maybe add new areas and more to current skills, but I don't think it will add completely new skills in...it could do, but I think it could be a bit hard.

There's a reason why DLCs have a recommended level.
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Jamie Lee
 
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Post » Sun Jun 10, 2012 9:55 pm

The longer it takes for the DLC to appear, the better the quality of the DLC and the more respect Bethesda gets from me.

These things take time and companies that release first month or first day is just taking their customers for fools because it means they are working on content that should have been in the main game.
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Sweet Blighty
 
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Post » Mon Jun 11, 2012 12:45 am

The longer it takes for the DLC to appear, the better the quality of the DLC and the more respect Bethesda gets from me.

These things take time and companies that release first month or first day is just taking their customers for fools because it means they are working on content that should have been in the main game.

This. Not only that the devs wont have enough time to get a good amount of feedback from a full community if they just rush DLC. I hate it when they just ship out more of the same when it wouldn't of hurt them to just put it in and be creative with the DLC. I have to admit though, sometimes adding more of the same can lead to an awesome result (borderlands Knoxx dlc)
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Erika Ellsworth
 
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Post » Sun Jun 10, 2012 3:50 pm

Meh, as a 360 player, i want them to release a few "mod style" homes/ weapons for free in the coming months, to hold me over/enrich the game while I wait for a big expansion or two.

As for dlc lvl, I think they should do like they did with Point Lookout, Dead Money, and lonesome Road in the fallouts, where the suggest "This is a pretty tough dlc, you can go in if you want, but you might want to be __ lvl before you continue". I dont realy want the dlc's lvld like the regular game, i hate lvl scaling, or at least I do with set bad guys, Encounters/wandering bad guys, I supose I dont care.
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Roanne Bardsley
 
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Post » Sun Jun 10, 2012 1:16 pm

Meh, as a 360 player, i want them to release a few "mod style" homes/ weapons for free in the coming months, to hold me over/enrich the game while I wait for a big expansion or two............................................."snip"


I'm with ya there.

Also, I wouldn't mind if an arena made its way into dlc
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Marie Maillos
 
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