The game was not designed to play like this though. I recently received a quest to find out some missing information about this guys family. That's it, that was all I was told, did I get any leads? The slightest bit of information on where to start? No, all I got was a precisely placed marker on my map. What the hell? Sure I could run around until I do find something, and that's great, but what about these other quest.
"Go give this to my brother"
I get no info on who, or where he is, just a damn mark on the map. How am I supposed to do this without the compass markers? I can't ask anyone, there is no info provide in the game.
This has completely removed any sense of exploration and adventure. Honestly when was the last time you got lost in Skyrim?
I can go on about the dumbing down of this game in so many different areas, but this is simply the one that changes too much in my book.
This was the core of my experience in Morrowind. Following direction, it may not sound all that great, but it's what immersed me. The Morag Tong quests for example, being given these completely believable direction. "I should first head to the Erabenimsun Camp and then go northwest until I reach a steampit. Zaintirari is north of the steampit, but hidden from view". I loved following these direction to a yurt in the middle of no where, I'd have to plan my trips, what stilt striders to take, make sure I had the supplies to make it, but not too much, as to travel light enough to make it there quickly.
Like I said, I can look past most of the other changes in Skyrim, but to me this is really a game changer. It's a damn shame too, Skyrim is beautiful, and I want to get lost in it.



