Skyrim could be epic if they would flesh out the world with

Post » Mon Jun 11, 2012 6:19 am

Well, i've done put 500 hours in Skyrim and its one of my favorit games of all time. However, i took a break from it to go check out FO:NV because everyone says how much better the writting, voice acting and RPG elments are. I've played FO:NV only for 20 hours so far and all i have to say is that they are right.

Its so freaking clear, that skyrim was made for the "pop gaming culture" rather than for the serioius RPG fans. Its soooooo sad to see the beautiful game that is skyrim to be sold short.

If Beth would get a bunch of voice actors and writters together they could fix Skyrim in up coming DLCs. I would MUCH rather see them do this rather than have more areas to explore or more dugeons to loot. It has pleanty of that. Or if the upcoming DLC would have the same quality writting and voice acting as in FO:NV that would make me happy too.

If they don't do this, Skyrim will never go down in history as being an epic roleplaying game because in 5 years the graphics in the world will be out dated. Thus, skyrims short term fame of having the most beautiful world ages like a burnt out super modles looks. If the super modle wants a job after shes has wrinkles, she needs to invest her time in something more substantive, like an education. Thus, here's hoping that BETH will wake up and stop worry how big Skyrims boobies are and make that beeacth go back to school and give us some substantive game plots with interesting NPCs and good writting.
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Helen Quill
 
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Post » Mon Jun 11, 2012 3:15 am

Most of Bethesda's expansions are seperate campaigns that take place outside the realm of the main game world. There have been a couple of exceptions such as Knights of the Nine and Broken Steel. But neither of those made sweeping changes to the original game world. They were additions and nothing more. I don't see them taking the time to make an expansion for the purpose of changing how the entire game world functions.

Also, you'll realize as you get through FONV that all that dialogue and story telling comes at a price. FONV is shorter, more linear, has no random events in the game world, is far more scripted, and the world itself is much much smaller. I do like the dialog, character interaction, and overall options to the story, but there is also much lacking that I really missed from Fallout 3. I think we can all agree that a mix of both worlds would be the best but I'll take a Bethesda version of the game any day over an Obsidian one.
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Lifee Mccaslin
 
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Post » Mon Jun 11, 2012 10:09 am

Most of Bethesda's expansions are seperate campaigns that take place outside the realm of the main game world. There have been a couple of exceptions such as Knights of the Nine and Broken Steel. But neither of those made sweeping changes to the original game world. They were additions and nothing more. I don't see them taking the time to make an expansion for the purpose of changing how the entire game world functions.

Also, you'll realize as you get through FONV that all that dialogue and story telling comes at a price. FONV is shorter, more linear, has no random events in the game world, is far more scripted, and the world itself is much much smaller. I do like the dialog, character interaction, and overall options to the story, but there is also much lacking that I really missed from Fallout 3. I think we can all agree that a mix of both worlds would be the best but I'll take a Bethesda version of the game any day over an Obsidian one.
well you maybe be right, i may be just in the honey moon faze with FO:NV, but one thing we can aggree on is a mix would be best. Skyrim is my number one game of all time so i'm not hating on in but as of right now i can see FO:NV being my second. Thus, its a give and take cause to have such superb interactions you need a linear story. However, that story is what FO:NV makes it so additicing. I never felt such a contection with a game world before, i mean never ever. Well i'm just glad i have both games lol. Its like having the best of both worlds while wishing both worlds would mate and have a baby so they could become one. Ah well, if beth doesnt do this i wont hold it agaisnt them, however, i wish Beth would contract Obsidian for some of Skyrims DLC cause they have soooo much talent. Now i hear they are just making a south park game, thats so lame IMHO. They should be working on DLC for skyrim or another fallout game.
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ijohnnny
 
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Post » Mon Jun 11, 2012 2:45 pm

I'm most surprised by the Skyrim/FONV comparison. NV was great... but it was also a disappointment compared to previous Bethesda games.

I'm also one of the ones who liked the games better before the voice actors. People had more to say when it was written on the screen... a LOT more to say. There was one philosopher in northern Morrowind who you could easily talk to for over an hour because he has so many dialogue options.

Not to say I don't like Skyrim. I love it, and have gotten 200-300 game hours out of it(175 with current character), but I know when I'm done with everything it will still be a lot less than I got out of Morrowind and Oblivion. Playing it also makes me want to go back and play Morrowind.
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BRAD MONTGOMERY
 
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Post » Mon Jun 11, 2012 12:09 pm

`favourite game of all time` lol. I guess that all depends on how much time you`ve had with `role playing` games.

Anyway, sounds like your looking for a contents expansion. these tend never to happen, but it would be nice if it did.
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Lexy Dick
 
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Post » Mon Jun 11, 2012 3:18 am

its the way RPGs have developed in the past few years, there are very few "REAL" or "CLASSIC" RPGs out there nowadays

P.S. Its spelt Model
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Caroline flitcroft
 
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Post » Mon Jun 11, 2012 10:57 am

`favourite game of all time` lol. I guess that all depends on how much time you`ve had with `role playing` games.

Having played PC games since you had to enter DOS prompts to get them running, and having played pretty much every form of "real RPG" out there, The Elder Scrolls is my favorite RPG series. Skyrim is currently my favorite Elder Scrolls game. Period.

Don't make this some ludicrous competition about "the wisdom of experience".
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Mark Churchman
 
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Post » Mon Jun 11, 2012 1:41 pm

Having played PC games since you had to enter DOS prompts to get them running, and having played pretty much every form of "real RPG" out there, The Elder Scrolls is my favorite RPG series. Skyrim is currently my favorite Elder Scrolls game. Period.

Don't make this some ludicrous competition about "the wisdom of experience".

Was I referring to you?

Well was I?

No.
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Dalton Greynolds
 
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Post » Mon Jun 11, 2012 11:04 am

Was I referring to you?

Well was I?

No.

No. You were making a baseless assumption about someone else. I just nipped the argument in the bud on behalf of everyone on the forum who has a lot of gaming experience and still loves Skyrim. I'm just friendly like that.
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Gavin Roberts
 
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Post » Mon Jun 11, 2012 10:59 am

Skyrim is already epic. Everything can be improved but it's already epic. Everything else will be a bonus.
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Nathan Risch
 
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Post » Mon Jun 11, 2012 1:27 pm

Having played PC games since you had to enter DOS prompts to get them running, and having played pretty much every form of "real RPG" out there, The Elder Scrolls is my favorite RPG series. Skyrim is currently my favorite Elder Scrolls game. Period.
This. ^
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Tamara Primo
 
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Post » Mon Jun 11, 2012 7:49 am

I hope they'll do both. The expacs will probably be mainly new areas and campaigns, but if they do a little bit of added development to the existing game world it can go a long way. I'm thinking of LotSB which was an outside campaign for ME2 but also had some acknowledgement and tie-in with your game story, and it was very well received for that fact. The problem is that traditionally the expacs have allowed you to enter and finish at any time during the main game. Accounting for all those random variables would be difficult.
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Cagla Cali
 
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Post » Mon Jun 11, 2012 12:59 pm


Also, you'll realize as you get through FONV that all that dialogue and story telling comes at a price. FONV is shorter, more linear, has no random events in the game world, is far more scripted, and the world itself is much much smaller. I do like the dialog, character interaction, and overall options to the story, but there is also much lacking that I really missed from Fallout 3. I think we can all agree that a mix of both worlds would be the best but I'll take a Bethesda version of the game any day over an Obsidian one.

How the HELL is it more linear? You can't go north at the start of the game, oh noes. The moment you reach Vegas, you're free to go anywhere.
How the HELL is it shorter? Skyrim's factions quest chains have like 5 friggin' quests, and you wanna talk about SHORT? The MINOR factions in New Vegas have that many quests.
No random events? True. But let's get one thing straight: Fallout 3 random encounters = amazing. Skyrim random encounters = total crap. If I see that [censored] sacrificing a cow to a giant one more time, I swear to god....
Smaller world? Probably.
How the HELL is it more scripted? If I had a dime for every time I walked into a town and Skyrim and thought "ah crap, a group of people are standing around next to each other; scripted conversation relating to a quest -sigh-" then I could get my money back for Skyrim. Does Fallout New Vegas have a lot of scripts? Yes, but that only makes it more thorough. Having scripts and being scripted are two different things; scripts are programs that allow the NPCs to act and react, being scripted means they have a railwayed conversation and a way of doing things that they can't diverge from. New Vegas is definitely the former, Skyrim the latter.


And even so, all of this is completely besides the point. The OP is saying that Skyrim has an incredibly lackluster storyline and bland NPCs. You pointing out that New Vegas has a small game world doesn't change the fact that Skyrim has a lackluster storyline and bland NPCs.
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Jesus Lopez
 
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