We have NPCs, usually merchants, that if we do quests for them they become "friendly" with us and allow us to take items without having to steal them.
The idea here is to apply somewhat the same thing to nature/animals. For instance, remove monsters from a certain area, without attacking wildlife (bears, deer, etc), perhaps even using Calm on wildlife enough times and wildlife in that region would no longer attack you, perhaps even monsters such as Spriggans would no longer attack you either, perhaps would even come to your defense.
Thoughts?
