Advice on character

Post » Tue Jun 12, 2012 12:02 am


Need a little help with some direction on my character.

Dark elf. Level 30. Main skills are:
1 handed 70
Destruction 65
Conjuration 60
Restoration 50
Sneak 45
Archery 40
Lock picking 45

I'm at a bit of a crossroads in how to focus my progression. I'm playing on the Xbox 360 and finding the controls don't lend themselves well to a magic-based based character. Combat for me usually involves casting stoneflesh, then conjure a fire elemental then bound sword. After a few hits I'm casting healing.

Between all the jumping back to the shortcut menu to pick the various spells a fight gets drawn out and tedious. Also due to my low armour and health (points have mostly gone into magic) I often need to kite around and dodge the enemy while I heal and wait for my magic to come back.

Pretty immersion sapping.

Am I better off dumping destruction and conjuration completely and enchanting a single handed weapon. Coupling that with restoration and thus avoid all the back and forth to the shortcut menu? Maybe I'd be better off going back to sneak and archery?

At level 30 is it too late to focus on a different path - will I end up too diluted for the level matched enemies?
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Carys
 
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Joined: Wed Aug 23, 2006 11:15 pm

Post » Mon Jun 11, 2012 2:28 pm

Need a little help with some direction on my character.

Dark elf. Level 30. Main skills are:
1 handed 70
Destruction 65
Conjuration 60
Restoration 50
Sneak 45
Archery 40
Lock picking 45

I'm at a bit of a crossroads in how to focus my progression. I'm playing on the Xbox 360 and finding the controls don't lend themselves well to a magic-based based character. Combat for me usually involves casting stoneflesh, then conjure a fire elemental then bound sword. After a few hits I'm casting healing.

Between all the jumping back to the shortcut menu to pick the various spells a fight gets drawn out and tedious. Also due to my low armour and health (points have mostly gone into magic) I often need to kite around and dodge the enemy while I heal and wait for my magic to come back.

Pretty immersion sapping.

Am I better off dumping destruction and conjuration completely and enchanting a single handed weapon. Coupling that with restoration and thus avoid all the back and forth to the shortcut menu? Maybe I'd be better off going back to sneak and archery?

At level 30 is it too late to focus on a different path - will I end up too diluted for the level matched enemies?

I would simply add armor, light armor if you want the mobility still, heavy to take more damage. You've already got weapon skill, so your just missing the armor.

I'm going to say that you probably would end up underpowered. Add the armor with fortify armor enchant, fortify health.

You can still use the magic. Bound weapon is ok, but if you run into a good enchanted weapon you could add those.
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Greg Cavaliere
 
Posts: 3514
Joined: Thu Nov 01, 2007 6:31 am

Post » Mon Jun 11, 2012 8:25 pm

Here's a few things you could try doing:

-If you wanted to enchant, you could use paralyze on on a weapon. That way, when you get cornered by more than you can handle, you'll have a back up weapon to even the odds. You could also try putting more points into Health and enchanting fortify health.

-Or if you'd like to dabble in Alchemy, you can gain the same effects. You'll have to apply it constantly, but it'll make you a quick buck after you pick a few plants in your travels.

-Also, if you wanted to stick with using magic, you could level Illusion to gain Invisibility and Muffle. It takes a while to get Invisibility from Illusion, and Alchemy has an Invisibility potion you could make.
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Brooke Turner
 
Posts: 3319
Joined: Wed Nov 01, 2006 11:13 am

Post » Mon Jun 11, 2012 9:54 pm

unless you have the extra perks that enhance bound weapons they are pretty useless. i didn't see a value for smithing or enchanting and with those two skills you can make the game about as easy as you want, and on the upside it can actually be more fun to wait until late game to start 'spamming' them.

that said and assuming both are pretty low or you would have mentioned them, i would suggest this, first thing either go out into the wild and hunt some dear, wolf, and bear and get some free leather to make leather bracers, or for a faster method, if you have the coin just by a bunch of leather and possibly iron ingots and ore from everyone in Whiterun you can. then get you a weapon, if you can get skyforge steel or a steel sword and take the steel smithing perk. then after you improve you smithing as much as you can in one purchase cycle upgrade your sword, then enchant it. get a blacksmith philter from arcadia if you she has it. furthermore, you can buy all that stuff, save, quit, exit, restart game then the merchants will be restocked and you can increase your smithing some more before you upgrade, then enchant it because you won't be able to after you enchant until you get 60 and the arcane perk. also if you can enchant or buy some fortify smithing enchants now get those first. that will get your weapon attack up some.

so it sounds to me like you like to melee and magic like me, so here is another thing that works pretty well. take the first shieldwall perk if possible but not absolutely necessary, get a good shield with like a fortify block enchant, then when u meet something you can sneak attack with bow, and if one or more opponents survive that and charge you can then cast a summons or if you have dual cast and the stagger perk you can do that (works well on dragons). then when you are running low on magicka use hot key to equip sword and board and with a summons generally stuff will get distracted by it and you can wail on them. now i am on pc but i know you can do the above progression with hotkeys and not have to open the menu which i dislike as well.

as far as armor goes, it is difficult to make that effective without at least three perks, and by the by, the fortify armor enchantment is absolutely useless, which someone suggest above. you gotta use a little math, i have used the console to put armor at 100 with no perks and added full suit of high level armor and it makes you around 80-100 are which is actually less than 20% damage reduction. you have to use perks to make armor worth while unless it has a great enchantment on it, like the Ebony Mail. I think at this point you are better off with robes which you should have a set of at least apprentice robes of destruction or conjuration by now....

But speaking of Ebony mail you can get that now. as far as illusion goes, you are probably too far along to use it much, i have a mage/fighter/assassin and she just uses Muffle without a perk as you can cast it well out of combat range and it last long enough that you will get your magicka back well before you need it..she might spend perks on Novice/Apprentice/Adept/Expert later for inviso but that is a lot of perks and it takes another 4 or 5 to use any of the calm and fear effectively so that is right out...

hope that helps.
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Claire Jackson
 
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Joined: Thu Jul 20, 2006 11:38 pm


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