» Mon Jun 11, 2012 9:54 pm
unless you have the extra perks that enhance bound weapons they are pretty useless. i didn't see a value for smithing or enchanting and with those two skills you can make the game about as easy as you want, and on the upside it can actually be more fun to wait until late game to start 'spamming' them.
that said and assuming both are pretty low or you would have mentioned them, i would suggest this, first thing either go out into the wild and hunt some dear, wolf, and bear and get some free leather to make leather bracers, or for a faster method, if you have the coin just by a bunch of leather and possibly iron ingots and ore from everyone in Whiterun you can. then get you a weapon, if you can get skyforge steel or a steel sword and take the steel smithing perk. then after you improve you smithing as much as you can in one purchase cycle upgrade your sword, then enchant it. get a blacksmith philter from arcadia if you she has it. furthermore, you can buy all that stuff, save, quit, exit, restart game then the merchants will be restocked and you can increase your smithing some more before you upgrade, then enchant it because you won't be able to after you enchant until you get 60 and the arcane perk. also if you can enchant or buy some fortify smithing enchants now get those first. that will get your weapon attack up some.
so it sounds to me like you like to melee and magic like me, so here is another thing that works pretty well. take the first shieldwall perk if possible but not absolutely necessary, get a good shield with like a fortify block enchant, then when u meet something you can sneak attack with bow, and if one or more opponents survive that and charge you can then cast a summons or if you have dual cast and the stagger perk you can do that (works well on dragons). then when you are running low on magicka use hot key to equip sword and board and with a summons generally stuff will get distracted by it and you can wail on them. now i am on pc but i know you can do the above progression with hotkeys and not have to open the menu which i dislike as well.
as far as armor goes, it is difficult to make that effective without at least three perks, and by the by, the fortify armor enchantment is absolutely useless, which someone suggest above. you gotta use a little math, i have used the console to put armor at 100 with no perks and added full suit of high level armor and it makes you around 80-100 are which is actually less than 20% damage reduction. you have to use perks to make armor worth while unless it has a great enchantment on it, like the Ebony Mail. I think at this point you are better off with robes which you should have a set of at least apprentice robes of destruction or conjuration by now....
But speaking of Ebony mail you can get that now. as far as illusion goes, you are probably too far along to use it much, i have a mage/fighter/assassin and she just uses Muffle without a perk as you can cast it well out of combat range and it last long enough that you will get your magicka back well before you need it..she might spend perks on Novice/Apprentice/Adept/Expert later for inviso but that is a lot of perks and it takes another 4 or 5 to use any of the calm and fear effectively so that is right out...
hope that helps.