» Mon Jun 11, 2012 7:23 pm
I recall a few companions quests where I'd end up fighting around 5 bandits at once, sometimes including a boss. I'd have to reload several times before I got lucky. With a new character, I decided to commit to leveling alchemy, and not rely on restoration for healing. When I got back to these areas with the new character, I may have had to spam potions, but I didn't have to reload. Now, at ~lv 65, similar encounters may require one health potion.
Recently, I was fighting a trio of thalmor after freeing a stormcloak prisoner, and a thief demanded my money mid-battle. Instead of having to reload and getting upset, my Nord took minimal damage and I was able to laugh at the situation, because he was able to take on 3 thalmor and a thief himself with his 500 health and max armor rating. That included the dialogue with the thief as the thalmor were stabbing my Nord in the back.
There are also occasions when I'm in a dungeon and end up fighting 2-3 draugr deathlords (sometimes an overlord) at once, and at least one will shout me on my ass, and while my Nord is getting back up, they are pelting him with arrows. If he wasn't so durable, he'd easily be dead. Instead, my Nord got back up, and took out the small army of draugr deathlords one by one and moved on.
My Nord gets blindsided by sabercats frequently while outdoors. He just pulls his sword out, turns around and kill them in one or two hits, as if they were some fly.
While these tough fights can be frustrating at lower levels, they become fun at higher levels. If mages give you trouble, increase magic resistance and call it a day. For everyone else, it's all about boosting health and armor rating.