» Tue Jun 12, 2012 12:01 am
Khan has the right of it. Oddly, different paralysis vectors affect enemies differently. For example, a bow poisoned with a paralysis potion, no matter how strong, will have no effect on a draugr. "Draugr resists paralysis poison" will be the fleeting message. Same with poisoning a melee weapon. But if you use a weapon enchanted with paralysis, you have an outstanding chance of poleaxing the stupid bone bag. Doesn't make sense to me, except that my character is 100% immune to poisons, so too, perhaps, are undead.
Pound for pound, I think paralysis is one of the very best mechanics in the game, simply because it interrupts the enemy and allows you to inflict the "death of a thousand paper cuts." Experiment and try various combinations, including other poisons, if that's your game.
If you use a melee follower, give them the paralysis enchanted weapon!