But to make the player feel the right 'weight' that the significance of their faction manipulations should have, means that a lot of differing NPC reactions are required..I'm not a big fan of too many generic greetings. They are already so obvious in Skyrim, where what would be normal phrasing is not used in favor of something less definite...
(I'm still perplexed by the argument that your race should dictate how well you can play at end game, but I guess I should shut up about that

) What about racial factions? The player can choose who they sympathize with, and it doesn't have to always be whatever they were born as...
One thing that I do appreciate in Skyrim is what I'd best describe as repeatable quests...With dynamic factions, would your intention be to allow a player like me to max one faction and then reconsider my loyalties and reduce it again while maxing the rival faction?...Speaking of being 'at the top' how would you handle the player's expectation of becoming the faction leader? Since you have the faction leader handing out rewards or discipline in your scenario, which means it cannot be the player.
Well, there's not a lot you can do to eliminate generic responses entirely, the same way you can't eliminate using the same creatures or finding the same loot. The trick is to create enough variety that it doesn't become boring. The best way to solve that would be to have more voice actors and not tie them too tightly to races: three or four gruff male voices, three or four 'average' male voices, etc. Then give each actor different versions of each greeting. If your guild is made up of a dozen different voices and they have two or three greetings for each of ten faction ranks you're looking at a decent amount of variation. (Though a lot more dialogue to pay for and download.)
[Aside: About race: Legolas, Gimli, and Aragorn all had very different capabilities but it didn't make them any less well-equipped for the 'end game'.

] Racial factions wouldn't be any different from regular factions. You can't join the Altmer faction, but you ought to be able to join the Thalmor faction, which would definitely carry consequences. I would handle them exactly the same way I handle other factions.
Faction objectives would serve a similar function to the Radiant quests you're describing, but they wouldn't be explicit (which I'd actually prefer). I'd much rather hear about a powerful artifact that my guild is trying to get their hands on and use my own initiative and ingenuity to find it and retrieve it than be given a literal quest. In the situation you're describing about becoming the guild leader, there really wouldn't need to be a lot of difference (though extra objectives are always nice): you'd still want to destroy your rivals, increase your wealth and power, recruit new members, and (occasionally) put down an insubordinate. Rival factions would still retaliate and frequently initiate attacks against you. You would just decide for yourself how you want to improve your faction's standing. If you did things that didn't support your faction, you'd run the risk of lowering your faction reputation and find yourself in a power struggle. The biggest difference might be that other factions that are not direct rivals might create problems for you. It's one thing for two magic guilds to be in competition but what happens if a political/military group demands that you support them? Then, as the guild leader, you could decide which additional factions to take on as rivals and allies. The important thing to keep in mind is that this would all just be the world reacting to your actions. It's meant to supplement more literary and dramatic quests, not replace them. But having these things going on in the background while you're completing literal quests would add a lot of texture to the experience, the same way that crafting and reading books does.
http://www.truancyfactory.com/mods/skyrim/warBaby.html as well as the other links have been very helpfull to me as a console player to make character faces and fine tune them, and i apreciate all the effort you put into it it

I'm glad you're getting some benefit from them. That's why I do it.
