My new build.

Post » Tue Jun 12, 2012 9:01 am

This is a bit of an unusual build, a mix of Van Helsing, The Witcher, a Dunedain Ranger and a WH40K Eldar.

Name; Monster-slayer
Race: Eldar
Stone: Lord Stone
Attributes; health 40%, stamina 40%, magicka 20%
Skill-set: two-handed, light-armor and illusion, may get into sneak later on, just started on restoration recently
Gear: I have a Withcer Mod, which grants me access to Raven boots, armor and gloves as well as a pair of steel and silver two-handed (1-handed optional) swords, as well as an upgraded version of this same gear which requires very unusual and hard-to-obtain material (daedra hearts, wisp wrappings, dragon scales, taproot etc.) and I use the original for now but aim to get the upgraded version later on.
Play-style/tactics: I have a legendary monsters mod installed, so this moderately-strong character doesn't stand a chance in an up-front confrontation. I rely heavily on my surroundings and illusion magic as well as being able to dish out damage fast, then get out in order to win fights.
Morality: Good, but slightly bitter towards the world, such as a Dunedain Ranger and he has the somber and cynical Eldar personality.
Back-story; He is a monster-slayer, obsessed with the thrill of slaying great beasts while putting his life on the line. He also has a deep hatred towards the monsters which plague Tamriel and are enemies to all races (particularly vampires). Adrenaline has become his drug and he is now very experienced, as such normal beasts such as trolls and vampires do not present much of a challenge unless in groups. He has heard that recently, a great evil has fallen upon the province of Skyrim, and apart from dragons, 8 legendary beasts roam these Northern lands. He has come now to test his worth in battle and to rid the land of these abominations.

Thoughts?
Also feel free to post your builds as well.
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Eilidh Brian
 
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Post » Tue Jun 12, 2012 10:18 am

Lol, I guess nobody reads these anymore. :tongue:
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Ella Loapaga
 
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Post » Tue Jun 12, 2012 10:49 am

Sounds interesting. As I'm on the Ps3, I can't use mods, but it sounds pretty cool to me.

If I could +1 it, I would.
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Alex Vincent
 
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Post » Tue Jun 12, 2012 11:38 am

This sounds quite interesting, this class should work well. Especially against those really powerful monsters ;)
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Sami Blackburn
 
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Post » Tue Jun 12, 2012 11:25 am

Very interesting. Maybe a bit off-lore, although it's maybe only a feeling, out of so many outside references :)

Here's my new build:

Name: Arinbjorn.

Race/six: Male Nord.

Stone: Warrior Stone by now (still levelling up). Don't know which one in the future.

Attributes: HP and stamina ups equally, magicka capped at 150 (apart from enchantments).

Skill-set: One-handed, Block, Heavy Armor, Smithing, Enchanting, Restoration, Alteration.

Gear: Ancestral Steel Plate armor (mod), a nice, shiny sword (Glamdring), a white armored fur hood (heavy armor), family crest shield, Bag of Holding, Bag of Trash (to quickly erase items), necklace of haggling.

Play-style/tactics: Warrior style (main combat style) with magic as support. Close combat with sword and shield. If injured, or in problems (too many enemies), he either stops time with an Alteration spell or Shout and finishes the job, or keeps the distance and heals/absorbs health from his foes. In the future (once his Alteration is high enough), he'll use short-range Teleportation spells to achieve that.

Morality: Good and optimistic. Although he's a Warrior and a Stormcloak, he's surprisingly pacifist (being also a Healer), and will try to deal with the problems in a peaceful way. If possible, at least. He always goes for the righteous solution and is generally polite.

Back-story; Born in the royal family of the united reign of Solstheim and Lokken, Arinbjorn is the 17th son of the actual king (yep, pretty prodigal family, I know). Being at the bottom of the heritage line makes a pretty boring life, and although he loves his family dearly, he decided long ago to look for his own fortune and search for some adventure. That lead him to Skyrim, where he sympathized with the Stormcloak movement, and got caught while trying to collaborate with them.
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Danger Mouse
 
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Post » Tue Jun 12, 2012 2:05 am

Seems like a good build to me.
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Stephanie Kemp
 
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Post » Tue Jun 12, 2012 1:33 pm

Very interesting. Maybe a bit off-lore, although it's maybe only a feeling, out of so many outside references :smile:

Here's my new build:

Name: Arinbjorn.

Race/six: Male Nord.

Stone: Warrior Stone by now (still levelling up). Don't know which one in the future.

Attributes: HP and stamina ups equally, magicka capped at 150 (apart from enchantments).

Skill-set: One-handed, Block, Heavy Armor, Smithing, Enchanting, Restoration, Alteration.

Gear: Ancestral Steel Plate armor (mod), a nice, shiny sword (Glamdring), a white armored fur hood (heavy armor), family crest shield, Bag of Holding, Bag of Trash (to quickly erase items), necklace of haggling.

Play-style/tactics: Warrior style (main combat style) with magic as support. Close combat with sword and shield. If injured, or in problems (too many enemies), he either stops time with an Alteration spell or Shout and finishes the job, or keeps the distance and heals/absorbs health from his foes. In the future (once his Alteration is high enough), he'll use short-range Teleportation spells to achieve that.

Morality: Good and optimistic. Although he's a Warrior and a Stormcloak, he's surprisingly pacifist (being also a Healer), and will try to deal with the problems in a peaceful way. If possible, at least. He always goes for the righteous solution and is generally polite.

Back-story; Born in the royal family of the united reign of Solstheim and Lokken, Arinbjorn is the 17th son of the actual king (yep, pretty prodigal family, I know). Being at the bottom of the heritage line makes a pretty boring life, and although he loves his family dearly, he decided long ago to look for his own fortune and search for some adventure. That lead him to Skyrim, where he sympathized with the Stormcloak movement, and got caught while trying to collaborate with them.

Pretty awesome. The mix of 1-h/block, heavy armor, restoration and alteration will make you a great tank. I also think the idea of capping magicka is a good one, may try that myself later on. :thumbsup:
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emma sweeney
 
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Post » Tue Jun 12, 2012 3:53 pm

Pretty awesome. The mix of 1-h/block, heavy armor, restoration and alteration will make you a great tank. I also think the idea of capping magicka is a good one, may try that myself later on. :thumbsup:

Heh, just makes no sense that somebody that is mainly a Warrior has tons of Magicka, and not of HP/stamina. Luckily, Arinbjorn's family has been blessed with Restoration, Alteration and Mysticism inherent talent since times inmemorial, and being Enchanting kind of a reminiscent of Mysticism, he's also talented with it. And he'll use it to increase his Magicka reserves.

http://s16.postimage.org/mmh2qv5v9/Screen_Shot5.jpg
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Rachel Hall
 
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