(1.6) Xbox 360 Draw Distance

Post » Tue Jun 12, 2012 2:10 am

I've been noticing that the draw distance has gotten a lot worse on 360 after 1.6,and it's been making the game really ugly and irritating to play.
Textures, plants, walls , even NPC's now render about 10-15 feet infront of me, as I'm moving towards them, and it's really distracting.
It makes the open plains around Whiterun an eyesore :blush:
Has anyone else noticed this?
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Javier Borjas
 
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Post » Tue Jun 12, 2012 6:23 am

wrong forum bud
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(G-yen)
 
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Post » Tue Jun 12, 2012 9:23 am

I have no idea what you're talking about, my Skyrim is still beautiful.
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Beat freak
 
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Post » Tue Jun 12, 2012 6:32 am

I know dude, but the bug & tech forum is kinda dead, so I put it here. :smile:
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Alexander Horton
 
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Post » Tue Jun 12, 2012 8:28 am

Are you sure it isn't you haven't been using horses more which shows up the low draw distance? Other than that I have no idea why.
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Michael Korkia
 
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Post » Tue Jun 12, 2012 3:37 am

I've been noticing that the draw distance has gotten a lot worse on 360 after 1.6,and it's been making the game really ugly and irritating to play.
Textures, plants, walls , even NPC's now render about 10-15 feet infront of me, as I'm moving towards them, and it's really distracting.
It makes the open plains around Whiterun an eyesore :blush:
Has anyone else noticed this?

might be because of 1.6, might not be. hard to say (I'm playing on PC mind you).

it's important to note however, that Skyrim on consoles has an "adaptive" system in place in relation to the draw distance and LOD that caters to how "well" your system is currently handling the game. so if your system is currently being bogged down, certain visual aspects will begin to look worse as a whole (ever notice how grass will stop moving on PS3 and 360 at times when lag comes into play?). this is done so that the game (hopefully) stays near or at it's ideal, locked 30 FPS.
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Queen of Spades
 
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Post » Tue Jun 12, 2012 3:53 pm

There is a bit more pop-in and the draw distance is a bit shorter. I agree
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Gemma Flanagan
 
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Post » Tue Jun 12, 2012 2:13 am

I thought it could have been because I was using horses more, but I've stopped using them and it still happens when I'm on foot.
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Erin S
 
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Post » Tue Jun 12, 2012 11:28 am

might be because of 1.6, might not be. hard to say (I'm playing on PC mind you).

it's important to note however, that Skyrim on consoles has an "adaptive" system in place in relation to the draw distance and LOD that caters to how "well" your system is currently handling the game. so if your system is currently being bogged down, certain visual aspects will begin to look worse as a whole (ever notice how grass will stop moving on PS3 and 360 at times when lag comes into play?). this is done so that the game (hopefully) stays near or at it's ideal, locked 30 FPS.

Interesting. Does that adaptive system function on the PC version too despite our graphics settings, or only on the console versions?
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Verity Hurding
 
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Post » Tue Jun 12, 2012 1:26 am



Interesting. Does that adaptive system function on the PC version too despite our graphics settings, or only on the console versions?
most likely only on consoles.
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Jessica White
 
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Post » Tue Jun 12, 2012 4:08 am

This might just be you because my skyrim is doing great with the draw distance and I also play on X360.
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Vickytoria Vasquez
 
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Post » Tue Jun 12, 2012 1:59 am

Damn, I'll uninstall everything,re-install it, then make a new save and see if that works. :blush:
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Iain Lamb
 
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