suggestion for next patch, look at this beth

Post » Tue Jun 12, 2012 3:42 pm

I've seen a lot of people complain about vampirism and to me having to feed after 2 little days in-game is something horrible so here's a simple ( at least i think so ) fix you guys at bethesda should strongly think about.

Simply add 1 little option so that we can make the time in-game flow as real life time. That way those who like the game as it is cna keep the current setting and those who feel like time flows way too fast ( why is it that i can clear a cave while entering under plain sunlight and then come out and it's pitchdark for 10 mins then sunny again ? ) could change it to real-time.

Idk if this would affect anything else than vampirism but just that enough is a big step-up !

Correct that life drain also pls. Doesn't need to be 50 pts at stage 1 but 3 pts at stage 2 is just a plain mess.

thank you
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Roisan Sweeney
 
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Post » Tue Jun 12, 2012 10:00 am

I would love if it ran real time.
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Emma-Jane Merrin
 
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Post » Tue Jun 12, 2012 2:35 pm

To be honest, I don't think Bethesda is going to add something like this in a future patch. Just like how they haven't added an option to disable killcams (which can be disabled anyway through mods or console commands). On PC you already have console commands (or mods) to make the game time flow equal to the passage of real time. Just open the console, type 'set timescale to 1' (meaning 1 minute of game time = 1 real minute). By default, the value is 20 where 1 real-time minute is equivalent to 20 in-game minutes. You can also set the value to something like 1000 for some crazy timelapse-style action. You only have to do this once for a character. Now, if you're playing on a console, that's a different issue altogether as you're pretty much stuck with the vanilla game.
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GPMG
 
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Post » Tue Jun 12, 2012 8:00 am

For the next patch I want them to balance out destruction. Replicating the Balanced Magic mod on Skyrim Nexus would be perfect.
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FITTAS
 
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Post » Tue Jun 12, 2012 6:43 pm

real time night and day would be great
also seasonal weather-terrain changes would be great
also seasonal celebrations, like summer or sprimg celebration partys in the small villages and the big cities. With more townspeople messing around.
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Jesus Duran
 
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Post » Tue Jun 12, 2012 3:18 pm

seasonal celebrations would be an awesome add !

weather change not so sure i never really thought of it as important :/

but yeah i think real time really wouldn't be so hard and would easily fix a bunch of stuff rather than having to fix them all individually
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Eileen Collinson
 
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Post » Tue Jun 12, 2012 3:47 pm

No red blood on ghosts is what i ask for next patch, nothing more nothing less.

I know its a fantasy game but red blood from ghosts stretches it a little bit to much.
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James Shaw
 
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Post » Tue Jun 12, 2012 11:40 am

and add the need to eat to survive
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Stu Clarke
 
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Post » Tue Jun 12, 2012 2:29 pm

For the next patch I want them to balance out destruction. Replicating the Balanced Magic mod on Skyrim Nexus would be perfect.
Nothing wrong with destruction damage, it's cost that's the problem. IMO the solution is weakening melee and sorting out the insane costs for destruction, I think all melee attacks should have a stamina cost and the +damage should be changed to -stamina cost.

Also it's after one in game day that vampirism progresses stages, which I have no problem with, I do think you should be ale to feed on dead bodies though. Not sure what you're going on about with the life drain, do you mean the destruction spell vampiric drain?
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Leilene Nessel
 
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Post » Tue Jun 12, 2012 2:08 pm

If you did set the time scale to 1, the huge expanse of Skyrim would feel tiny. You'd be able to walk from markarth to windhelm and back, start at say 6 am and be back in Markarth for lunch.
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Antony Holdsworth
 
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Post » Tue Jun 12, 2012 2:31 pm

I think Bethesda should put the effort in other stuff like fixing Destruction or as mentioned the red blood from ghosts...

The thing that irritates me the most is people who speak to you as being someone low in the ranks of a guild (Thieves Guild and Companions for example, or Imperial Soldiers who still adress you as Citizin while you're a Legate) stuff like that were already present in Oblivion (The infamous guards of the Arcane University).. Those things are huge immersion killers.. I'd rather have those lines completely removed if it's impossible to make them scripted to be not longer said after you've attained a certain rank...

Also the seam by the stairs of the Windhelm docks is very annoying hope that gets fixed too...

Darker dungeons are also a much bigger must for me, as is a improved sneak system (the AI is as stupid and as blind as hell)...
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Matt Fletcher
 
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Post » Tue Jun 12, 2012 2:31 pm

Here is my request. They have known about it for a long time, and it should be a VERY easy fix. If you have a high spell absorption and you cast summoning spells(other than raise dead spells) you absorb your own spell and the summon never appears. Can we please fix this? Seems pretty simple, do whatever coding prevents me from absorbing my own healing, invisibility, ____skin, etc. spells. I really hate casting storm thrall 5 times to get a storm thrall.
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scorpion972
 
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Post » Tue Jun 12, 2012 11:49 am

What needs to happen is, and I'm not sure if any of you guys remember, but in Oblivion there were vials of human blood. They could add them to Skyrim and have them act as a substitute for live feeding.
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Jonathan Montero
 
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Post » Tue Jun 12, 2012 7:10 pm

What needs to happen is, and I'm not sure if any of you guys remember, but in Oblivion there were vials of human blood. They could add them to Skyrim and have them act as a substitute for live feeding.
Or just feeding from dead bodies, vampires are immune to disease so drinking any blood is safe for them.
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Queen
 
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Post » Tue Jun 12, 2012 3:49 pm

as a vampire can u only feed on sleeping people or awake?
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cutiecute
 
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Post » Tue Jun 12, 2012 6:09 am

Ow and an easy one:

-Add some safe containers to Jorvaskr please!!! Every guild as this wonderfull guildquarters with safe containers most guild even have two.. why then does Jorvaskr have none?
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Soraya Davy
 
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Post » Tue Jun 12, 2012 6:20 pm

I'd like to see the seasonal foliage to be implemented.

The bug fixes I'd like to see are the following:

Allowing us to improve weapons and armor that we can't (Nightingale Blade, Skyforge Steel Dagger, etc)
The Jeweled Pitcher not appearing after completing 75 jobs for the Thieves Guild.
Fixing Esbern's Potion.
Fixing the Litany of Larceny so you can finish it would actually be nice too.
Letting you wear circlets and masks with all hooded mages robes not just the Archmage and Mythic Dawn robes.
Free Brand-Shei!
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BaNK.RoLL
 
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Post » Tue Jun 12, 2012 1:20 pm




real time night and day would be great
also seasonal weather-terrain changes would be great
also seasonal celebrations, like summer or sprimg celebration partys in the small villages and the big cities. With more townspeople messing around.
You want real time day and night and seasonal weather haha then you would literally have to play it for 12 months just to see some leaves fall. Assuming that you play a lot but dont actually have the game on 24/7 how long do you think it would take to complete a full game year ?. 300 hours is only twelve and a half days thats not even two weeks.
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Marion Geneste
 
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Post » Tue Jun 12, 2012 6:31 am

i would like an option that you can "bottle" the blood of ppl you killed so you can drink that blood instead of having to feed of ppl all the time.
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Veronica Martinez
 
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Post » Tue Jun 12, 2012 5:28 pm

Or just feeding from dead bodies, vampires are immune to disease so drinking any blood is safe for them.

I don't think it's a matter of disease, but it might still not be as nutritious. Just because you won't get a disease from something doesn't mean that it gives your body the nutrients it needs.
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i grind hard
 
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Post » Tue Jun 12, 2012 2:56 pm

I don't think it's a matter of disease, but it might still not be as nutritious. Just because you won't get a disease from something doesn't mean that it gives your body the nutrients it needs.
That's not what we're talking about that though, its about vampires drinking blood. I believe the reason is that they can't replenish their own, correct me if I'm wrong.

It's made up anyway ha, many people have different interpretations of vampires, I'm saying they should be able to drink blood from the dead without any problem, at least the recently killed.
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Alan Cutler
 
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