Have you thought about using Illusion, muffle is a powerful spell effect and Invisiblity can be useful if you want to get away long enough for the enemy to stop searching for you.
And keep a sword/dagger for when they get in too close. Different bows have different draw speeds as well, I find elven to be the all around bow that's not only got a good distance shoot but it also seems to draw the fastest. Utilize your environment to it's fullest as well, I tend to plan my attack so as to keep the high ground, potions are another good back up, deathbell and salt pile create a slow poison along with large antlers and river betty, I also like to make poisions with multiple effects like a damage health/slow poison wich you need deathbell, jarrin root, human flesh/heart. But my fav. would be the ravage health, if you are good enough at alchemy you can make a poison that's taking a good chunk of health before they get any where close to you, for that poison you will need cyrodillic spade tail,eye of sabercat,giant lichan,jazbay graqes,silversided pearch,skeever tail.
If you combine stealth with terrain and poisons you can be quite unstopable even more so when you throw enchantments on top of all that like fortify sneak,archery etc...etc... but I would include one-handed just for added precaution if a NPC get in too close.
