That one glitch...

Post » Tue Jun 12, 2012 9:11 am

We all have them. If you say you don't, your either lying or your incredibly lucky. That one particular, harmless, little glitch, that annoys the f*bleep*ing s*bleep*t out of you. I have a few examples, I don't know if they're unique to me...

1. At the start of the game, as soon as you jump out of the cart, Ralof lands next to you. But, then, in mine, he turns around and walks continuosly into the cart he just got out of, until his name is called. This bugs the hell out of me for some reason.

2. Also at the start, Tullius can never, ever, EVER finish a line a dialouge after Alduin shows up. "Guards get the-" ABRUPT CUT OFF.

Anyone else have pesky glitches that just want to make you swear at children?
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lauraa
 
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Post » Tue Jun 12, 2012 8:10 am

Never had a serious glitch. playing patchless.
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Nany Smith
 
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Post » Tue Jun 12, 2012 11:25 pm

When I kill bandits, half the time they jump upwards and their death animation happens like 4 feet off the ground... I'm probably not the only one to have this happen but it's the most effective way I've seen yet to ruin what started out as an epic battle.
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dell
 
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Post » Tue Jun 12, 2012 4:26 pm

My biggest is the atomic nirnroot, it's getting to point that I'll need sunglasses at night on my main toon but at least I got
http://www.youtube.com/watch?v=d_HlTGzkKeE stuck in my head now :rofl:
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Phillip Brunyee
 
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Post » Tue Jun 12, 2012 8:08 am

Edit : Oh whoops, I thought you only meant yours.

Sometimes my Tail spazzes out when i'm Walking or sneaking after Sprinting
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Ice Fire
 
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Post » Tue Jun 12, 2012 11:48 am

Getting stuck in killcams. Or the menu taking forever to let me go into my inventory for potions in a hectic moment.

Not getting on my horse sometimes, instead falling through the floor (only happened twice now).

And another one I'm sure happens to everyone: Open doors. When NPCs go into places and the door gets stuck open, making you have to hit the button and close it again, and then hit it again to go inside. (THIS bugs the living [censored] outta me...........)
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Horror- Puppe
 
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Post » Tue Jun 12, 2012 1:49 pm

i fell through skyrim once. had to load a prior game cuz it didn't let me fast travel...
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Stefanny Cardona
 
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Post » Tue Jun 12, 2012 7:50 am

I can't stand the glitch that makes people follow you through loading zones if they're still talking when you exit the cell.
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Clea Jamerson
 
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Post » Wed Jun 13, 2012 12:26 am

Edit : Oh whoops, I thought you only meant yours.

Sometimes my Tail spazzes out when i'm Walking or sneaking after Sprinting

Yeah, and I wish you cat's tails would like flop down and hold still after yer dead, instead of still sticking up and wagging around like they didn't get the memo.
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maya papps
 
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Post » Tue Jun 12, 2012 3:20 pm

staring a kill cam, only to have it cancel and me miss out an amusing kill.
OR
starting a kill cam, only for an NPC to kill the enemy and me wind up doing the whole animation to thin air...
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Nymph
 
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Post » Tue Jun 12, 2012 3:41 pm

staring a kill cam, only to have it cancel and me miss out an amusing kill.
OR
starting a kill cam, only for an NPC to kill the enemy and me wind up doing the whole animation to thin air...

OR
starting a kill cam, only to miss and have the enemy run up and bash your skull out through uranus.
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{Richies Mommy}
 
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Post » Tue Jun 12, 2012 3:30 pm

OR
starting a kill cam, only to miss and have the enemy run up and bash your skull out through uranus.

OMG YES I HATE THAT [censored]!
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Yvonne Gruening
 
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Post » Tue Jun 12, 2012 11:42 am

When I kill bandits, half the time they jump upwards and their death animation happens like 4 feet off the ground... I'm probably not the only one to have this happen but it's the most effective way I've seen yet to ruin what started out as an epic battle.
Why does everyone but me get the cool glitches?
I can't stand the glitch that makes people follow you through loading zones if they're still talking when you exit the cell.
That's an annoying one. The blacksmith in Whiterun appears in Breezehome everytime I go inside it.
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Tiffany Carter
 
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Post » Tue Jun 12, 2012 12:15 pm

If you have a high spell absorption you end up absorbing your own summon spells. Only the ones where you summon a companion that wasn't there... so familiar, atronachs, dremora lord. Undead you are casting a spell on the dead body so they ignore this glitch.

With a 80% spell absorb that means you have to cast a spell on average 5 times for it to actually summon something.
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Spaceman
 
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