RP - Love It

Post » Tue Jun 12, 2012 12:07 pm

Got to Rorikstead.
Caught finally by the Whiterun guards, unsuccessful jailbreak. Had to do time. Now in tavern.
The whole thing is awesome - so much opportunity for storytelling.

Just brilliant.

yeah I know - Cool Story Bro, etc...
but nevertheless, awesome.
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Chris BEvan
 
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Post » Tue Jun 12, 2012 11:26 pm

Cold Escapade Sibling!
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Jennifer Munroe
 
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Post » Tue Jun 12, 2012 2:43 pm

Rp <3! I spent all day hunting, and scouting bandit camps and making my attack at night.
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Erich Lendermon
 
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Post » Tue Jun 12, 2012 2:00 pm

Cold Escapade Sibling!
:rofl:

Agreed. this game is awesome. i'm over 500 hours in and i haven't even scratched the surface of stories i'll write. currently playin Oblivion just to look at the differences but i'll be back soon.
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M!KkI
 
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Post » Tue Jun 12, 2012 4:35 pm

Lol, are you roleplaying? How is this possible? This game has no depth! :ooo: :shocking: :twirl: :blush2: :clap: :trophy:
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YO MAma
 
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Post » Tue Jun 12, 2012 11:21 am

Lol, are you roleplaying? How is this possible? This game has no depth! :ooo: :shocking: :twirl: :blush2: :clap: :trophy:

That's probably a reason why some people RP, to give it that depth.

Anyway been hunting orcs with my redguard today, she hates em. Came across a stronghold and needless to say it wasn't very "strong" for long.
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Adam Baumgartner
 
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Post » Tue Jun 12, 2012 11:28 pm

That's probably a reason why some people RP, to give it that depth.

Perhaps that explains this 'lack' of depth. Maybe Bethesda wanted us to roleplay and use our imaginations all along.
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WTW
 
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Post » Tue Jun 12, 2012 12:35 pm

Perhaps that explains this 'lack' of depth. Maybe Bethesda wanted us to roleplay and use our imaginations all along.

Perhaps, but some could argue that better games are made this way.
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Dylan Markese
 
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Post » Tue Jun 12, 2012 6:23 pm

RP-ing random little things is awesome. I imagine that my character (Vanae) is a sleepwalker, so I "cancel" her sleep in the middle of the night and walk around the tavern knocking things down. Usually she goes out, gets a mysterious bounty... and sometimes falls in the Riften canol.
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stevie critchley
 
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Post » Tue Jun 12, 2012 2:26 pm

There is RP'ing in TES, just a different kind.. you literally have to live as your chosen role, rather than enact it through dialogue, choices and consequences. In Dragon Age, you RP by defining your path through choice and customisation, and how you interact with people. In Skyrim you pick a role and simply play it out. Be a miner? get a picaxe and go mine. A hunter? shoot animals and sell their pelt, ignoring big quest arcs and powerful enchanted loot.
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suniti
 
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Post » Tue Jun 12, 2012 10:42 pm

How can you roleplay in this? It's not even an RPG! There isn't even a choice between the red one and the blue one.

I'd pick the red one so I can be badass.
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joseluis perez
 
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Post » Tue Jun 12, 2012 10:31 pm

Cold Escapade Sibling!

+1 for you, good sir! :thumbsup:
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Je suis
 
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Post » Tue Jun 12, 2012 8:49 pm

How can you roleplay in this? It's not even an RPG! There isn't even a choice between the red one and the blue one.

I'd pick the red one so I can be badass.

Lol mass effect? haha.
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Laura-Jayne Lee
 
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Post » Tue Jun 12, 2012 10:54 pm

My Dunmer vampire tried to kill the witness to the murder of Grelod the Kinod and got caught, then escaped. Then got chased out of the Rift, he arrived in Windhelm talked to a guard.... this started the arresting dialogue so he decided to resist arrest, steal a horse and flee to Whiterun.
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Budgie
 
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Post » Tue Jun 12, 2012 1:04 pm

Tantalizing anecdote, brethren.
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Katie Louise Ingram
 
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Post » Wed Jun 13, 2012 12:03 am

My Khajiit Imperial secret agent has recently moved on to windhelm. There she has liquidated several individuals she overheard plotting treason... no bounty acquired to maintain deniability. She has also done a few break-ins in the Elven quarter, hoping to find intel in case of future conflict with the Thalmor. (In my head, Thalmor agents use invisible ink.)

Lore-wise... the workaround is she doesn't believe the elves put the moons back. It's a fiendish Altmer scheme to turn her people's ancient beliefs against them, the better to subjugate Elseweyr. (Probably faked it in a studio back in the Summerset Isles.)... As for Khajiit/Dragonborn being an odd choice visibility wise... it's called 'hiding in the open'.
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Carlos Rojas
 
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Post » Tue Jun 12, 2012 6:23 pm

I applaud the RP aspects, as I have always had quirks for my characters. My new Barbarian Nord, Lupercal, lives almost exclusively in the wild. He only goes into town when he is loaded down and once he sells his gear he is done. If he is in a town or a home and he sees something he likes, he takes it without sneaking. He's a Barbarian, sneaking is for punk ass B****es. If that means he goes to jail, so be it. If it means fighting, then that is fine to, though he has the sense to run once overwhelmed.

He opens with a hunting bow (only 5 perks, overdraw for at least good damage) and then runs in full bore and swings around with his fur armor. He will only wear armors made from creatures (scale may be included, and he will wear dragon scale, but no metal or elven armors or elven weapons).

Now his quirk? When he brutally murders bandits and such, as he is walking around the camp, he does not step over bodies, he picks them up and tosses them in piles or off of cliffs/bridges as warnings to others. He then always sleeps in the camp he dispatches using their sleeping rolls, cooking pots, and eating their food...truly taking advantage of dominating the bandits or whatever I fought.

In battle if there is one weak oppenant left, he toys with him. Constantly blocking and parrying him and running circles around him. Once he grows bored, he cleaves him in two and piles his body with the others.

He ALWAYS attacks Thalmor Justicars. They are punk ass B****es.

He is fancying becoming a Dragon slayer right now as the thrill and rush of killing such a majestic beast is like crack to him. So, he may never finish the main story.
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Jessie Butterfield
 
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Post » Tue Jun 12, 2012 5:14 pm

My first RP project for Skyrim was Rowley Eardwulf, the Vile Lair DLC merchant from Oblivion... Just after the death of the Cyrodiil champion, Earwulf reclaimed the lair for him and Sithis offered him a deal: eternal life for a quest to destroy the Dark Brotherhood and bring honor to the Crimson Scars once more. So he has accepted, and tracked down every remaining member of the "family"... for 200 years infiltrated on every city, farm and hold to seek DB traces... and even though with a thirsty of hundred years, avoiding identification. At last he heard of a strange man had left Bravil packed with a huge sarcophagus heading Skyrim. So he decided to follow him and give the final blow against the Night Mother by kidnapping and desecrating her body. Everything went according to plan, he even succeeded infiltrating on a local anarchic group traveling behind the keepers carriage, his guise just to avoid suspicions. But then an awful coincidence took place...

It was an extremely difficult role since I love the Dark Brotherhood and want to finish the questline with every character, funny experience tho...

Its very easy to RP a nord, once Ive RP'd another Uriel Septim's bastard son, vampire, that ended up visiting Skyrim to meet his ancestrals home province. Very disgusted about how Martin Septim was the only recognized bastard son (and all the "sacrifice" talking) he lived in reclusion, contracted the porphyric hemophilia at some point of his journeys and lost a lot of his memories along the centuries. But kept his pride and as soon as he knew about the Stormcloak fight, started to camp with them, what eventually got him in trouble with the Empire.

Addicted khajiit skooma dealer/trader is very funny :D my favourite so far.
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Isaac Saetern
 
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