Moutain Climbing Perk

Post » Wed Jun 13, 2012 12:09 am

What would the perk tree look like and would you use it?

All I know is that I have scaled enough of them. I should be able to jump off one and live.
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Karine laverre
 
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Post » Tue Jun 12, 2012 1:55 pm

A Climbing skill like Daggerfall's would be nice.
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Kathryn Medows
 
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Post » Tue Jun 12, 2012 8:25 pm

Yeah it's called a horse.
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Kerri Lee
 
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Post » Tue Jun 12, 2012 1:31 pm

Moutain Climbing Perk

Confused ... The collision detection is so bugged, you can already walk up on pretty much any mountain you want to.
:dry:
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JAY
 
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Post » Tue Jun 12, 2012 9:16 pm

An actual climbing skill would've been great, and would've added a lot of diversity in the way different characters approach the gameworld.

In fact, I think it's silly not having such a skill in a game set in such a mountainous location. This isn't an action-adventure game. Every character I make should be uniquely defined in as many ways as possible. That should include things such as running, jumping and climbing - not just combat.
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carla
 
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Post » Tue Jun 12, 2012 3:23 pm

As a certified climbing guide I disapprove this idea.

Seriously though AC series fills my urge to climb in a video game.

However, I did just realize if you become Ethereal (shout or otherwise), before you jump you can take some wicked falls unhurt!
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Rude_Bitch_420
 
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