» Tue Jun 12, 2012 10:12 pm
My hunter uses a dagger in one hand and flames in the other ( that is as high as she will go in distruction ), conjure familar ( again the wolf is as high has she will go ) Bow of course. Later she may pick up a nice sword 1h of course.
Sneak!!! big thing, you can't track an animal if it see's or hear's you comming and of course that help's with bandit's and predators also.
Illusion: pacify, muffle, fear... I won't use invisibility.
Smithing will only be for the "found" things, leather, hide, fur and ingots to improve her own weapons. "found" weapons don't get improved just sold as do extra ingots.
alchemy is another way she will make money, but mostly just the things she will need.
Now I know she won't lvl fast and really I don't want her to, but that's just the way that I am playing her. She leaves the sceen, fighting is her last resort. A more agressive play style than what I am useing would alow for faster lvl'ing. She is my "I want to relax" character. NO dragons, I'm not doing alot of cave or ruin exploring with her....yet anyway.
Its a templet anyway.... My battlemage & warrior are both very agressive, so she's not.