The Game Feels Much Better

Post » Wed Jun 13, 2012 2:26 am

I stopped playing a few months ago due to a game-breaking bug I encountered, but I picked it up again yesterday and have yet to see any major gliches. Nice to see It running well.
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Quick Draw III
 
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Post » Tue Jun 12, 2012 3:14 pm

Yes this is a great victory.
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Vahpie
 
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Post » Tue Jun 12, 2012 1:09 pm

Mostly running well anyways. I don't guess it will ever be completely fixed. I miss the days when game breaking bugs were far and few between titles. I've never ran into a game breaking bug in FF, KH, Shadow of the collossus, ect.
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Juanita Hernandez
 
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Post » Tue Jun 12, 2012 11:21 pm

comparing Besthesda games to those games is not a great example. FF for the most part isn't a big game, and most of the time it's comprised of small areas. Even FF7 wasn't entirely open world like FO3 was or Oblivion. Similar to KH and Shadow of the Colossus(far more linear smaller game).

Also you have to keep in mind the differences of the engines too so that plays a role.
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Justin Bywater
 
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Post » Tue Jun 12, 2012 7:58 pm

comparing Besthesda games to those games is not a great example. FF for the most part isn't a big game, and most of the time it's comprised of small areas. Even FF7 wasn't entirely open world like FO3 was or Oblivion. Similar to KH and Shadow of the Colossus(far more linear smaller game).

Also you have to keep in mind the differences of the engines too so that plays a role.

Yeah. I know its unfair. What I'm saying is though is that game breaking bugs werent always around.
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Philip Lyon
 
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