Bount Hunter Build?

Post » Tue Jun 12, 2012 2:13 pm

Ok, so I had this idea for a class for awhile but after thinking more and more about it the idea seemed a little..... ridiculous? The idea is plausible, go into a city, ask for a bounty, kill whoever and collect gold. But to stay true to the role I would only want to live off of the earnings I make as I do these jobs. Has anyone else thought of something like this and how did you go about it? :)
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Javaun Thompson
 
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Post » Tue Jun 12, 2012 9:41 pm

I tried to do this, but eventually got bored from the radiant quests.
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JUan Martinez
 
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Post » Tue Jun 12, 2012 10:05 pm

I tried to do this, but eventually got bored from the radiant quests.

How did you do it? Did you go in, guns blazing getting your friends shot in the a**? *Mummy quote* Or did you do a sneak approach?
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carley moss
 
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Post » Tue Jun 12, 2012 6:29 pm

How did you do it? Did you go in, guns blazing getting your friends shot in the a**? *Mummy quote* Or did you do a sneak approach?
Well I was a spellsword, so I would try to lure the targets out and spread them thin to make for easy killings.
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Darlene Delk
 
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Post » Tue Jun 12, 2012 6:45 pm

Well I was a spellsword, so I would try to lure the targets out and spread them thin to make for easy killings.

Ahh, ok. I was thinking of more of a stealth approach, get in, get out, collect gold and move onto the next job.
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candice keenan
 
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Post » Tue Jun 12, 2012 2:22 pm

So are you essentially building an assassin but only choosing to do bounty missions?
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Lawrence Armijo
 
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Post » Wed Jun 13, 2012 4:18 am

So are you essentially building an assassin but only choosing to do bounty missions?

Yeah, kinda. I don't want to do the DB storyline. I really wish they implemented a Survival Mode like in NV. Then it would seem more like a job having to pay for food and supplies and actually managing your income. *sigh* oh well....
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natalie mccormick
 
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Post » Wed Jun 13, 2012 2:42 am

Well you can certainly do that. Even if you don't use Archery (and I wouldn't, out of preference), carry lightweight bow and cheap arrows to use to distract enemies (or even bring them to you).

I'd advise perking Light Armor, Block, and One Handed, but make sure you also get the perks for dual wielding. Preferably a Redguard with the Lady, Tower, Lord or Shadow stone (or switch between them and have a lot of fun).

Think of this character as sort of a weaponsmaster who, for only those three extra perks, can switch between offensive and defensive, but thanks to light armor is always very mobile.

Redguards have good starting skills (like a +10 to One Handed), a decent bit of poison resistance (useful against spiders and chauruses, mostly), and a wonderful power for skirmisher-type fighters (lots of shield bashing, running, and power attacks).

The Lady makes for better mobility sine you'll be regenerating health and stamina that much more easily. The Tower can help earn treasure and provides some RP value, IMO. The Lord makes you more defensive, which is good if you're in light armor and aren't a big magic user (no wards, not a Breton, no Alteration, no use for the Atronach stone, etc.), and the Shadow can help you run away once in a while or get straight to your target easily.

This build is mostly for fun, but it can certainly be competitive with whatever you want to do in the game (other than magic, obviously), especially since there are only three main skills (Light Armor, One Handed, Block), so feel free to add things like Alchemy, Smithing, Sneak or Archery on to it. I just advise against using magic, since Redgaurds aren't predisposed to a powerful mage build and you'd have to invest valuable points in magicka.
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leigh stewart
 
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Post » Wed Jun 13, 2012 2:58 am

At level 5 with my current character who is a bounty/treasure hunter right now. All my previous characters have been Thane of a particular hold, and decined to do bounties in other holds. So I decided to make a character that went for them all and did some treasure hunting quests too - Red Eagle, Lost Legends, all the dragon masks, the CW, MQ and finally the Companions. Just some pure dungeon diving fun really. Here's my build

Name: Faridah http://farm8.staticflickr.com/7227/7059506635_bba159284b.jpg

Race: Redguard (female)

Class: Warrior

Stat Focus: 0:3:4

Standing Stone: Warrior -> Steed -> Lord

Weapons: Dual wielding swords and axes, bows and shields.

Armour: Heavy

Skills:

1-H: Armsman (3/5) Bladesman (2/3) Hack 'n' Slash (2/3) Fighting Stance, Dual Flurry (1/2) Dual Savagery

Block: Deflect Arrows, Elemental Protection, Block Runner, Shield Charge

Archery: Overdraw (2/5) Eagle Eye, Steady Hand (1/2) Quick Shot

Heavy Armour Juggernaut (3/5) Tower of Strength, Conditioning.

Smithing: Arcane, Dragon

Enchanting: Enchanter (2/5)

Alchemy: Alchemist (2/5)

Speech: Haggling (2/5)
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Sammi Jones
 
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Post » Tue Jun 12, 2012 3:34 pm

Yeah, kinda. I don't want to do the DB storyline. I really wish they implemented a Survival Mode like in NV. Then it would seem more like a job having to pay for food and supplies and actually managing your income. *sigh* oh well....

Well, I don't see why you couldn't make a "survival mode" on your own. No potions, just food for healing, perhaps? You could also hunt animals and sell antlers, hide, and meat.
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:)Colleenn
 
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Post » Tue Jun 12, 2012 6:21 pm

It would get boring, because it would get repetitive after a while, not to mention the glitches you'll come across when sent to dungeon that are cleared before they are reset.
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Chloe Botham
 
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