» Tue Jun 12, 2012 7:35 pm
Just my boredom talking:
Dragons: Access to a larger variety of Shouts. Different Dragons utilize different shouts. (At most, 3 shouts in a Dragon's arsenal, not including their default breath) And special "Dragon's Scales" Dragon-exclusive perks.
Example:
Lesser Dragon's Scales: "Deft Movement" Perk effect, 10% proc rate.
Ancient Dragon's Scales: "Deft Movement" perk effect, 25% rate, "Reflect Blows" Perk Effect, 10% rate.
Draugr: More Draugr type.
(Not sure if dual-wielding animations exist for Draugr)
Draugr Berserker - Basic Draugr dual wielding foe.
Draugr Archreaver - Deadly high-level Dual Wielding Draugr, that can Dragon Shout. most notably Elemental Fury and Dismay.
Dragon Priest - Fix their AI.
Vampires - Vampire Ancients and Volkihars specifically.
Vampire Ancients periodically turn invisible in an attempt to flank. Making dealing with ancients in groups especially dangerous.
Volkihar Vampires have a powerful Ice damage aura, but no obnoxious particle effect with it (Similar to Frost Atronachs)
All Vampires should regenerate at night.