» Wed Jun 13, 2012 7:20 am
I would definitely like to see more complex intrigue, spying and political machinations in TES. I'd like to see wars, diplomacy, negotiations and dynamic factions to flesh out the political landscape. Something closer to some of the in game books like A Game At Dinner, the 2920 series and The Real Barenziah.
I'd enjoy story arcs that are more subtle and convoluted with outcomes that are not easy to predict, but I really like mystery and a lot of grey area in my storylines. Sometimes you just have to accept that a game appealing to a large audience cannot be too specialized or too impenetrable to the lowest common denominator.