Classic Witch DoctorShaman build?

Post » Wed Jun 13, 2012 8:16 am

Race: Redguard (Orc or Argonian are alternate possibilities)
Skill Specialization: Conjuration, Destruction (Shock spells only), Illusion, Restoration, Alchemy, Enchanting, Light Armor
Appearance: Very dark skin, whited (blind) eyes, beard, white warpaint
Gear: Savior's Hide, Stormcloak Officer Helmet (Forsworn Headdress as an alternative), Forsworn Gauntlets, Forsworn Boots, Ring of Namira, Wabbajack, Daedric Dagger, Various other staves

What do you think? :biggrin:
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C.L.U.T.C.H
 
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Post » Wed Jun 13, 2012 3:46 pm

Cool. As shamans and witch doctors take on animal forms, you could also make him a werewolf for rp purposes. :thumbsup:
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Alexander Horton
 
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Post » Wed Jun 13, 2012 1:57 pm

I like it. Have been thinking about a shaman-ish build myself, but I am put off by the lack of melee prowess.
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Nymph
 
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Post » Wed Jun 13, 2012 6:29 pm

I had a shaman dunmer once, living in the forests around Falkreath. Major skills were:
Alchemy (poisons and things with unconventional effects)
Alteration
Light Armour (only wore forsworn)
Restoration (mainly for the turning spells, as I wanted not to rely on healing spells/potions)
I never spoke with anyone, and rarely entered dungeons. 'twas quite fun. I would highly recommend it.
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Trish
 
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