Diseases vs. Immune to Disease

Post » Wed Jun 13, 2012 8:35 pm

I just became a vampire other day and realise i have stepped into a trap while sneaking through a door into prison, so it popped up a message on my screen that i have Bone Break Fever -25 Stamina as Disease. So why do these diseases still giving negative effects while having immune to disease? Doesnt add up, unless it stated that is unique, that trap i stepped on is not unique. Anyway i didnt want to find a potion to remove the disease that will knock off my Vampire form. I didnt want to get involved with publics or the peoples hanging around in towns, since i am a villian or outlaw and want to keep it that way.
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Angela
 
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Post » Wed Jun 13, 2012 2:00 pm

If you don't want to get involved with towns/people then there are some abandoned shrines in some wilderness locations - they should get rid of the bone break fever, and I don't think they cure vampirism.
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Lavender Brown
 
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Post » Wed Jun 13, 2012 1:51 pm

If you don't want to get involved with towns/people then there are some abandoned shrines in some wilderness locations - they should get rid of the bone break fever, and I don't think they cure vampirism.

Yeah i had to, check the guide book to see which one. I been trying to roleplay my character that i dont wanna know what the secrets unless i figure it out on my own. They really need to fix this and i am sure there alot of other bugs need corrected as well. And no they dont cure vampirism. If i had a potion of cure disease, that would work too.
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Ymani Hood
 
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Post » Thu Jun 14, 2012 2:53 am

Disease Immunity is flawed, it can allow a Vampire or Werewolf to get a disease, but it does prevent most of the diseases from infecting our characters. I hate fighting familiars with a normal character.
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Charles Mckinna
 
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Post » Wed Jun 13, 2012 11:35 pm

Curing a disease does not remove vampirism, so dont worry.
You can only use blessings, potions to cure it when it is in the sanguine vampiris stage, before you are a full-fledged vampire.
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Javier Borjas
 
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Post » Thu Jun 14, 2012 12:30 am

Are you a race that already has resist disease? Some stats are bugged in that if they go above 100% it resets itself to 0 in the calculation.

ie If you have 50% disease resistance, in addition to being a Vampire with 100% resistance, it's resetting you and putting you at 50% resistance perhaps.

I know this happens with Sneak in particular.
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Donatus Uwasomba
 
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Post » Wed Jun 13, 2012 10:33 pm

Wait a sec. A werewolf I know for a fact cannot contract a disease, even sanguinare vampiris. That's why I like being a werewolf. I never use the beast form itself. I like disease immunity so much that I willingly give up the well-rested bonus to have it. As for vampires, I don't know if they're supposed to be immune to other diseases or not. I've never been one in Skyrim. It seems icky.
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Dan Wright
 
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Post » Wed Jun 13, 2012 4:38 pm

Well i am gonna reroll my character, too bad this issues kinda ruin'in my game experience. I didnt excepted to ended up like this and should be corrected unless adding more details on what kinda disease, maybe duration effects, but not permently. Since Vampires can regenerate, even if they fell from high cliffs should still be alive, most humans as well others wouldnt survive the fall, unless they are undeads or having special abiltities to regenerate broken bones, severed limbs, etcs lol.
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M!KkI
 
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Post » Thu Jun 14, 2012 2:43 am

At least I'm not the only one who thinks playing a vamp is silly. Yes lets put vamps n werwolves in everything it worked so well for that teenybopper movie. :down:
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Mrs Pooh
 
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Post » Thu Jun 14, 2012 2:04 am

At least I'm not the only one who thinks playing a vamp is silly. Yes lets put vamps n werwolves in everything it worked so well for that teenybopper movie. :down:
Such ignorance. TES had Vampires and Werewolves before Twilight was concieved.
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Claire Vaux
 
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Post » Thu Jun 14, 2012 2:49 am

Disease Immunity does'nt always work properly.
I had a werewolf who kept catching things.

I think both werewlves and vampires are meant to be immune to diseases.

Wish they'd work like they are meant to.
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Tom
 
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Post » Wed Jun 13, 2012 12:33 pm

Such ignorance. TES had Vampires and Werewolves before Twilight was concieved.

Way way way before it was even tougth hehehe
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cassy
 
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Post » Wed Jun 13, 2012 11:52 am

At least I'm not the only one who thinks playing a vamp is silly. Yes lets put vamps n werwolves in everything it worked so well for that teenybopper movie. :down:
I... seriously want to hit you.
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Leilene Nessel
 
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Post » Thu Jun 14, 2012 2:59 am

As for vampires, I don't know if they're supposed to be immune to other diseases or not.

Vampires are supposed to be immune to disease once they are a vampire.
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Neko Jenny
 
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Post » Thu Jun 14, 2012 1:29 am

I read the OP several times just to make sure I was understanding it and not missing anything. lol

It has to be a small glitch, OP. OI mainly play Vampire characters, and once I've fully contracted Vampirism, I've never been affected by a Disease or Poison again. Not even once. So I think it's just a small glitch, it could be as simple of a fix as reloading a previous save. You know, let the CPU think over the code one more time.
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Kate Murrell
 
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Post » Wed Jun 13, 2012 7:43 pm

At least I'm not the only one who thinks playing a vamp is silly. Yes lets put vamps n werwolves in everything it worked so well for that teenybopper movie. :down:

Well i take this seriously when i roleplay my character and infact i hated Twilight and alot of others, having the pure knowledges and understanding what vampires are is totally different point of views. Beside do i look like a teeny? lol
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Louise Andrew
 
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Post » Wed Jun 13, 2012 3:28 pm

At least I'm not the only one who thinks playing a vamp is silly. Yes lets put vamps n werwolves in everything it worked so well for that teenybopper movie. :down:

Vampire and Werewolves are a beloved legend of all cultures on this planet. They were in all forms of media both spoken and written well before Stephanie Meyers created her abortion of these creatures. Meyers is the aberration, she is the one murdering those beloved myths. Every other author/Artist gives these creatures, that are so pervasive to the Human psyche, the respect that they deserve.

Besides, I can guarantee that my Vampires (in any form of media that I use) look nothing like the whimpering, emo, teen underwear models in her crap-tastic books and movies. I hate Twilight books and movies, and I hate the arrogance that Stephanie Meyers has thinking that all Vampires should be like her stupid rendition of them.

Vampires are predators, and most-certainly not teen-daters.

Besides, like Anne Rice said when questioned about the Twilight fad: "Why would an Immortal want to spend eternity going to High School over, and over, and over? That idea is just ignorant to me, that any Immortal would do that."

+10 for Anne Rice.

Back on topic: So it's not that Bethesda threw in Vampires and Werewolves just to try and hook the Twilight idiots, Vamps & Werewolves have been in their games and other media since well before Stephanie Meyers ever thought up her glittery mistake.

To try and suggest that they threw them into any game, book, movie, or media in general is just uninformed idiocy.
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Marie Maillos
 
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Post » Wed Jun 13, 2012 5:34 pm

Such ignorance. TES had Vampires and Werewolves before Twilight was concieved.

Yea but the TES vampires couldn't walk in daylight unless they wanted to burn, and the werewolves turned at night and stayed werewolves till morning... none of this werewolf for 60 seconds whenever you want BS.

TES had them first, but the werewolves and vampires in Skyrim resemble the vampires and werewolves of twilight movies more than they do the vampires and werewolves of Morrowind or Oblivion(vamps only). Yes in Oblivion the vamps could walk in daylight as long as they fed a LOT, but there was also lore to back that up, there is none for Skyrim.
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mike
 
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Post » Wed Jun 13, 2012 4:50 pm

Yea but the TES vampires couldn't walk in daylight unless they wanted to burn, and the werewolves turned at night and stayed werewolves till morning... none of this werewolf for 60 seconds whenever you want BS.

TES had them first, but the werewolves and vampires in Skyrim resemble the vampires and werewolves of twilight movies more than they do the vampires and werewolves of Morrowind or Oblivion(vamps only). Yes in Oblivion the vamps could walk in daylight as long as they fed a LOT, but there was also lore to back that up, there is none for Skyrim.

And if they made the game so that it was nigh impossible for a Vampire character to walk in sunlight, do you realize how short you play time every game day would be? You'd never get anything done. The game would be unplayable.

They didn't put the ability to survive in sunlight into the game to appease the ignorant Twilight tweenies, they made it this way so that the game would still be playable once you became a Vampire.

Get off of the hate-blame and realize that they put this content into the game for reasons other than Twilight. I'd bet real money when they were designing and coding this game that Twilight was the absolute last thing in their minds.

Twilight means less to an Elder Scrolls game than what I flush when I leave a restroom.
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Laura-Jayne Lee
 
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Post » Wed Jun 13, 2012 7:41 pm

I read the OP several times just to make sure I was understanding it and not missing anything. lol

It has to be a small glitch, OP. OI mainly play Vampire characters, and once I've fully contracted Vampirism, I've never been affected by a Disease or Poison again. Not even once. So I think it's just a small glitch, it could be as simple of a fix as reloading a previous save. You know, let the CPU think over the code one more time.

Same here with the werewolf and disease. (I'm definitely not immune to poison, though I have a necklace for that when I need it.) I've been scratching my head while reading this thread. I'm not doubting the veracity of the posts; I'm just surprised to read that anyone has this issue.
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Jonathan Montero
 
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Post » Wed Jun 13, 2012 4:04 pm

I think the vampires are better done because they have real drawbacks and weaknesses. In fact, they could do a perk tree to give them more potential. Lycanthropy has become a superpower they seem to want you to get with a bit of an exp. sacrifice - and it's not like there isn't already a gazillion ways to up your exp if you want to grind a skill.
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Eduardo Rosas
 
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Post » Thu Jun 14, 2012 12:47 am

Wait a sec. A werewolf I know for a fact cannot contract a disease, even sanguinare vampiris. That's why I like being a werewolf. I never use the beast form itself. I like disease immunity so much that I willingly give up the well-rested bonus to have it. As for vampires, I don't know if they're supposed to be immune to other diseases or not. I've never been one in Skyrim. It seems icky.

I had a werewolf get some random disease, rockjoint or bone break fever. It really pissed me off because I was not carrying any cure disease potions because I was a werewolf. A werewolf is not supposed to be able to get a disease but it can happen. Probably a bug.
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OJY
 
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Post » Wed Jun 13, 2012 5:59 pm

Well im sure we will get some nice mods to improve the game play, either for vampires or werewolfs. There are some, not sure if they are solid enough, still so many mods are unbalance the game or simply too silly to have.
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Sara Johanna Scenariste
 
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