MOUNTED COMBAT! For free!

Post » Thu Jun 14, 2012 5:11 am

Bethesda has finally decided to add mounted combat. I'm glad our requests have not been completely ignored. This will be great.
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Alexis Estrada
 
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Post » Thu Jun 14, 2012 1:26 pm

Keeping in mine the patch is in beta and not official just yet.
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Jarrett Willis
 
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Post » Thu Jun 14, 2012 12:12 am

Bethesda has finally decided to add mounted combat. I'm glad our requests have not been completely ignored. This will be great.

yeah, it's what I love about them as a company.

kind of unrelated, but I hope they don't waste resources on the magic system. it's fine as is IMO, and I'd much rather they make more headway towards improving performance as they (presumably) have with 1.6.
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Darrell Fawcett
 
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Post » Thu Jun 14, 2012 9:29 am

yeah, it's what I love about them as a company.

kind of unrelated, but I hope they don't waste resources on the magic system. it's fine as is IMO, and I'd much rather they make more headway towards improving performance as they (presumably) have with 1.6.
I hope the opposite and that they put a lot of "resources" into fixing the butchered magic system we have. More spells FTW, A spell making alter because it was in other games and more daedra because they should have been in the game to begin with.
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joseluis perez
 
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Post » Wed Jun 13, 2012 10:16 pm

I hope the opposite and that they put a lot of "resources" into fixing the butchered magic system we have. More spells FTW, A spell making alter because it was in other games and more daedra because they should have been in the game to begin with.

the more daedra thing isn't going to happen because it wouldn't make sense setting wise.

daedra are less prominent as a whole because of the events of Oblivion, so I completely understand that.
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Emma
 
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Post » Thu Jun 14, 2012 9:54 am

Did you even look before posting? :P

Here's another thread: http://www.gamesas.com/topic/1376250-update-16-has-mounted-combat/
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Sammykins
 
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Post » Thu Jun 14, 2012 1:07 pm



the more daedra thing isn't going to happen because it wouldn't make sense setting wise.

daedra are less prominent as a whole because of the events of Oblivion, so I completely understand that.
If they made more Deadra thn it would make the last game pretty much obsolete
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Kanaoka
 
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Post » Thu Jun 14, 2012 11:17 am

I hope the opposite and that they put a lot of "resources" into fixing the butchered magic system we have. More spells FTW, A spell making alter because it was in other games and more daedra because they should have been in the game to begin with.

oh, yeah, and concerning your sig:

you do know they fixed the navmesh bug (as far as I'm hearing), correct?
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Donatus Uwasomba
 
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Post » Thu Jun 14, 2012 10:19 am

Will close this one.

Hope you guys (playing on Steam) are enjoying the new feature. We'll let everyone know when it's available on consoles.
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JR Cash
 
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