I have 290 magicka, 330 health, and 270 stamina.
My goal is to be able to cast master level spells without being forced to wear enchanted items. I would like to have the ability to be able to cast them whenever I wish, not based upon what gear I am wearing. The problem is, that I have never gotten any master level spells yet, so I don't know what I am doing right now spending attribute points.
I have heard that the base cost for all master level spells is approximately 1600. With 100 in that school's skill (destruction for example), that brings the cost of a master destruction spell down to around 450.
Selecting the perk which cuts master spells' cost by half, that it 325 magicka to cast a master spell just once.
So that requires a hell of allot of magicka, unless I am forced to don gear which fortifies magicka ( I do not want to be forced to do that).
I want to be able to have the freedom to cast a master spell, anytime, anywhere, wearing my favorite clothing with no enchantments.
Then there is stamina. I want to sprint, use archery perks like eagle eye and steady hand, power attack, and not be over euncumbered allot.
Lastly there is health. I don't want to be forced to play on novice.
I was thinking 400 magicka, 400 health, and 200 stamina for my level 81 goal. Of course, this would require me to open the console and respec my attribute points (player.setav)
But I need some other opinions please.
