Will Werewolfs have a role in "Dawnguard"?.

Post » Thu Jun 14, 2012 1:16 pm

It would be very interesting. Something like Underworld. :D
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suniti
 
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Post » Thu Jun 14, 2012 12:22 pm

Probably not, as they already have their own questline.
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Rachael
 
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Post » Thu Jun 14, 2012 7:34 am

I hope so... if nothing else, have the Dawnguard have an open-arms policy towards lycans in their ranks.

At the least, it means less burden on their Cure Disease potion supply. :)
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Alex [AK]
 
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Post » Thu Jun 14, 2012 12:46 pm

Nah, there's already a whole guild devoted to them and it would be too similar to Bloodmoon.
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ladyflames
 
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Post » Thu Jun 14, 2012 6:46 pm

Honestly, seeing the Vampsformation had me fantazicing about a war between Lycans and Vampires.

Next Elder Scrolls?. Should I ask Tyrannicon at Youtube to make a "Battle of Skyrim" instead?. :tongue:
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ruCkii
 
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Post » Thu Jun 14, 2012 5:33 pm

maybe they'll do something like in morrowind, the next dlc might delve further into the werewolves.... i'd like to see wild werewolves and be able to contract the disease from getting attacked
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Matt Terry
 
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Post » Thu Jun 14, 2012 9:13 am

Will Werewolfs have a role in "Dawnguard"?.

Started by http://www.gamesas.com/user/789641-rodiadriftwood/, Today, 10:07 AM

Yes, for lunch...
It would be very interesting. Something like Underworld. :biggrin:
I hope not. I love the movie, but that stuff should stay in the movie. The entire thing falls to the sewer when game developers start implementing current movie characters and mechanics into the games.
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El Khatiri
 
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Post » Thu Jun 14, 2012 7:33 am

Not likely and it's better they focus solely on vampires this time around.
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Queen of Spades
 
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Post » Thu Jun 14, 2012 2:32 pm

Not likely and it's better they focus solely on vampires this time around.
I agree. As interesting the vampire vs werewolf issue could be I think they focus mainly on the vampire vs the Dawnguard. I would like to see a few dialoge things related to werewolves though, to make it have some minor effect though.
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jessica robson
 
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Post » Thu Jun 14, 2012 7:24 pm

I'd say that the only role lycanthropy would have in the dlc would be predetermining your side, seeing as I doubt a werewolf character would want to/be allowed to join the vampires. That said you may be able to
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marie breen
 
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Post » Thu Jun 14, 2012 7:09 am

They might tie it into the history of the companions/werewolves but personally I hope they don't. Werewolves vs Vampires.......been done to death.
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A Boy called Marilyn
 
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Post » Thu Jun 14, 2012 3:30 pm

Well you might not be mortal enemies, but seeing as how you can't be a vampire and a werewolf simultaneously, I guess by default your only option will be the dawnguard.
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Portions
 
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Post » Thu Jun 14, 2012 10:19 am

I think that the existing werewolf storyline(s) might be it for Skyrim's take on werewolves. Werewolves weren't as underdeveloped as vampires in the original game, and that might be a sign that vampires were being staked out for expansion while werewolves weren't.
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Hope Greenhaw
 
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Post » Thu Jun 14, 2012 4:25 pm

I think there should be dialog lines to acknowledge the fact if you are a werewolf, but not a dedicated quest or faction.
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willow
 
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Post » Thu Jun 14, 2012 9:03 am

They will probably add the lycanthropy skill as well as wearbears.

A vampire skill tree will probably be added too
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Sheila Reyes
 
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Post » Thu Jun 14, 2012 7:32 pm

Well I'll be a werewolf by the time I download Dawnguard (I'm completing the MQ, CoW and Companions questlines before I even download Dawnguard), so I hope the Dawnguards will allow a different type of supernatural being to join them.
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Jah Allen
 
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