Item shares between profiles?( on the same system)

Post » Fri Jun 15, 2012 8:41 pm

I thought item sharing between profiles on the same console would be a nice idea. ( like if a light armor assassin found an ebony helmet and thought oh well my heavy armored Orc would love this).
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Rob
 
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Post » Fri Jun 15, 2012 11:34 am

The idea of maybe an area in which your other profiles could be found would be intense. I would love to maybe get my Orc 2h tank as my follower, or maybe have a trader account that could set up shop and I could buy my own wares.

The idea of requiring all of my accounts to have perks in Alchemy, enchantment, and smithing to have good enchanted armour and weapons seems ridiculous and removes any originality of my characters. I'm either forced to spend perks to have good equipment, or I have to deal. This doesn't make much sense.
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sara OMAR
 
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Post » Fri Jun 15, 2012 4:27 pm

I see why some people might enjoy this feature. But I would feel like I'm cheating the game if I did that, so I'd have to say no. Plus, I could see were it would be abused.
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Daramis McGee
 
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Post » Fri Jun 15, 2012 3:50 pm

I see why some people might enjoy this feature. But I would feel like I'm cheating the game if I did that, so I'd have to say no. Plus, I could see were it would be abused.
. I can see your point and it could be easily abused.
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C.L.U.T.C.H
 
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Post » Fri Jun 15, 2012 4:30 pm

That would require the game to be remade for multiplayer, which will never happen. In the time it would take them to do that they can release multiple new DLC's.
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alyssa ALYSSA
 
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Post » Fri Jun 15, 2012 10:25 am

That would require the game to be remade for multiplayer, which will never happen. In the time it would take them to do that they can release multiple new DLC's.
I know that I was talking about different profiles on the same system.
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KRistina Karlsson
 
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Post » Fri Jun 15, 2012 8:32 pm

Its a nice idea but I can see too many people cheating the game. Like having my main make alot of super fortify resto, smithing, and enchanting pots, and getting those skills upto 100 instantly on newer characters.
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Carlos Vazquez
 
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Post » Fri Jun 15, 2012 8:42 am

That would require the game to be remade for multiplayer, which will never happen. In the time it would take them to do that they can release multiple new DLC's.
Not true, Sims 3's world shows its other character creations and does not support multiplayer. It would just draw upon data from your skyrim saves.

Also, what if they sold the items, not just gave them? It would reflect Skyrim's preset prices (the player wouldn't be able to do anything but sell them)? It would provide a legitimate way for players to buy things like enchanted daedric greatswords.
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Prue
 
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Post » Fri Jun 15, 2012 4:24 pm

It would be kind of cheating.
For example, someone has a high level character. He makes a Legendary Daedric Sword and shares it to his level 3 character. That level 3 character will now own all the low level enemies he faces if he has a good amount of points in One Handed. It wouldn't be cheating if there is a level range on the shares though.
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Gill Mackin
 
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Post » Fri Jun 15, 2012 7:28 pm

The idea of maybe an area in which your other profiles could be found would be intense. I would love to maybe get my Orc 2h tank as my follower, or maybe have a trader account that could set up shop and I could buy my own wares.

The idea of requiring all of my accounts to have perks in Alchemy, enchantment, and smithing to have good enchanted armour and weapons seems ridiculous and removes any originality of my characters. I'm either forced to spend perks to have good equipment, or I have to deal. This doesn't make much sense.

The idea of having one of your other characters as a follower sounds really interesting, wouldn't mind a feature like that.
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Mr. Ray
 
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Post » Fri Jun 15, 2012 9:47 pm

It would be kind of cheating.
For example, someone has a high level character. He makes a Legendary Daedric Sword and shares it to his level 3 character. That level 3 character will now own all the low level enemies he faces if he has a good amount of points in One Handed. It wouldn't be cheating if there is a level range on the shares though.
It wouldn't be cheating if the item was SOLD to the player.

@Vixulation - It would be even considered "legitimate" if the character as a follower was unlocked after you reached their level.
Example: You have a level 39 Altmer Destruction Mage, therefore you have to be level 39 to unlock him as a follower.
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ruCkii
 
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Post » Fri Jun 15, 2012 11:31 pm

It wouldn't be cheating if the item was SOLD to the player.
Depends on the cost of the item sold. Would the item use the game's price or a player made price? A Legendary Daedric Sword is worth how much? I don't really know. Anyways, let's just say that it is worth 4000-5000 gold? (Maybe its more/less, once again, I don't know) Getting that amount is easy at a low level range. Unless the player set the cost, and they'd just set it to the lowest they can get.
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JeSsy ArEllano
 
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Post » Fri Jun 15, 2012 8:35 pm

i don't think it would really add that much to the game...by the time you really need ebony or daedric armor you can buy/smith it. this sounds more like a TES:O feature to me
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brandon frier
 
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Post » Fri Jun 15, 2012 5:13 pm

Depends on the cost of the item sold. Would the item use the game's price or a player made price? A Legendary Daedric Sword is worth how much? I don't really know. Anyways, let's just say that it is worth 4000-5000 gold? (Maybe its more/less, once again, I don't know) Getting that amount is easy at a low level range. Unless the player set the cost, and they'd just set it to the lowest they can get.
Well, if you sell a legendary daedric greatsword without any perks to bartering and such, you can see what the trader will sell it for. THAT price is what it should be sold for. If I sell it on one account and buy it on another account, it should cost the same amount as if I were buying from a trader ingame.
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Christine
 
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Post » Fri Jun 15, 2012 9:37 pm

i don't think it would really add that much to the game...by the time you really need ebony or daedric armor you can buy/smith it. this sounds more like a TES:O feature to me
I was not aware you could buy Daedric items, however I do not believe that is possible. We're discussing a legitimate way to obtain items that may not be possible to obtain withouth the required levels.

As said before, I don't want to be REQUIRED to put perks into smithing, alchemy, and enchantment to have good weapons and armour. Doing this makes every account the same and places instant restrictions on characters.

The idea of selling items to other accounts is a fair, legitimate way to obtain good weapons without being required to make every account the same.
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Gemma Woods Illustration
 
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Post » Fri Jun 15, 2012 10:22 pm

It would be kind of cheating.
For example, someone has a high level character. He makes a Legendary Daedric Sword and shares it to his level 3 character. That level 3 character will now own all the low level enemies he faces if he has a good amount of points in One Handed. It wouldn't be cheating if there is a level range on the shares though.

What on earth is wrong with "cheating". I wish the game allowed more "cheating" as it's no fun playing at lower levels and having to get the character to a certain point in order for him/her to be usable. It's single player and an RPG. RPGs are supposed to involve freedom. I don't see the need to trade between account (though having your own character as a follower would be badass), what I'd like to see is the ability to pick weapons, armor, level and perks when creating the character, and being able to just be dropped at a border/somewhere in Skyrim. Would make role playing a lot more fun.

I also wish console would open for "cheats" such as being able to turn off the essentials lock, change affiliations, etc.
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Jeffrey Lawson
 
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Post » Fri Jun 15, 2012 7:14 pm

What on earth is wrong with "cheating". I wish the game allowed more "cheating" as it's no fun playing at lower levels and having to get the character to a certain point in order for him/her to be usable. It's single player and an RPG. RPGs are supposed to involve freedom. I don't see the need to trade between account (though having your own character as a follower would be badass), what I'd like to see is the ability to pick weapons, armor, level and perks when creating the character, and being able to just be dropped at a border/somewhere in Skyrim. Would make role playing a lot more fun.

I also wish console would open for "cheats" such as being able to turn off the essentials lock, change affiliations, etc.
Sounds like you want a grandtheftauto game lol.
-up down triangle square square- okai all set to go!

TES isn't supposed to be about cheating, it's supposed to be about creating a story. Your character is supposed to go through trials and tribulations. Walking out of the cave with full daedric armour makes no sense at all.

HOWEVER. Finding my other character at say... the Whiterun Inn and initiating conversation and inquiring about his wears, then buying a Daedric Greatsword like I would any other item from an NPC is a legitimate way of cross trading while maintaining an RPG style way of aquiring items. After all, aren't people at inns suppose to be diverse and odd? It would be cool to see my other characters dispersed through out Skyrim in different locations.

The idea of seeing maybe my khajiit assassin in full shrouded, conversing with Astrid about a contract would be AWESOME!
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Phoenix Draven
 
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Post » Fri Jun 15, 2012 10:46 am

But it's not cheating ...

It's impossible to cheat on single player, and as you say, it's about creating a story, having every character an utter loser at the beginning is hardly good for role playing. I want more options. Already gotten to level 81 the hard way, why shouldn't I have some more varied fun?
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Czar Kahchi
 
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Post » Fri Jun 15, 2012 5:27 pm

But it's not cheating ...

It's impossible to cheat on single player, and as you say, it's about creating a story, having every character an utter loser at the beginning is hardly good for role playing. I want more options. Already gotten to level 81 the hard way, why shouldn't I have some more varied fun?
Skyrim's story is about being a nobody and making yourself into a somebody. Making yourself a somebody creates the story. I'm with you on console command or even just giving use Creation Kit. I would kill for creation kit, or at least buy it.

However, the topic at hand is about trading between accounts and how to make it stable without ruining aspects of the game. If you wish to dicuss Consoles getting colsole commands/ creationkit please make a new thread.
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Alexandra Ryan
 
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Post » Fri Jun 15, 2012 1:36 pm

I was offering it as a replacement. Anyhow, your concept is pretty game breaking and doesn't make that much sense. Why not just ask Beth to allow all/some mercant to have really rare and expensive weapons? Not that I'm againstb two dragonborns from parallel universes trading items, I just don't see much point to it.
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Nicole Elocin
 
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Post » Fri Jun 15, 2012 10:54 pm

Because what we're discussing here is multple profiles in one game. I'd rather not wait YEARS for a maxed Daedric Greatsword with the proper enchantment on it to pop up in some random merchant's store. That's ridiculous. It would make more sense to draw upon profile data and set up a legitimate way of item transfer.
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Lakyn Ellery
 
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