Glitches with new update?

Post » Fri Jun 15, 2012 9:54 pm

I've noticed some glitches with the new update. Anyone else notice anything? What are they?
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Ryan Lutz
 
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Post » Fri Jun 15, 2012 9:57 pm

Horse combat vs dragons equals getting launched into orbit. I have tried twice :)
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rheanna bruining
 
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Post » Fri Jun 15, 2012 9:14 pm

Horse combat vs dragons equals getting launched into orbit. I have tried twice :)

I noticed when I ride a horse sometimes I'm standing on the horse.
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Roberta Obrien
 
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Post » Fri Jun 15, 2012 5:35 pm

Only thing I have noticed is : I found a free horse, north of the Throat of the World, great. Got in the saddle, travelled a few hundred yards, dismounted (blue mountain flowers to pick), and the horse teleported back to where I found it. Apart from that, everything seems fine and dandy. Better than 1.5, which took out a huge chunk of the water in Lake Ilinalta, and a similar one north of Solitude, and left some friendly npcs just blocking instead of attacking.
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Darren Chandler
 
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Post » Fri Jun 15, 2012 11:01 am

Mine is freezing, least it just started. Wish it was getting launched while fighting dragons... Be doing that just to watch. I'm going try it out again see what it like, because it froze while it was saving pissed me off, never did that til now. Does it again, going to stop til its fixed.
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naome duncan
 
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Post » Fri Jun 15, 2012 8:30 pm

Yep. I experienced, for the first time in 200 hours, a horse that apparently teleported with me when I took a carriage ride to Winterhold, slammed itself vertically into a door and died instantly... then eventually slid down. I'd never seen that before.
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Jennifer May
 
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Post » Fri Jun 15, 2012 5:32 pm

I'll post a few of the glitches I've found as well.

200 hours into the game / Xbox 360
  • Noticed character standing on horse for a little under a second.
  • Saw a random horse of mine walking in the middle of nowhere towards Riften. (Not sure if glitch)
  • Aiming with the bow on the horse is near-impossible most of the time, I find.
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Josh Sabatini
 
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Post » Fri Jun 15, 2012 6:22 pm

There is a large list that you can add to in the xbox360 technical forum. Best to have one single list for the devs to see.
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Karine laverre
 
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Post » Fri Jun 15, 2012 9:10 pm

the only thing i have noticed is standing on the horse and it froze while i was riding my horse around don't no if that has to do with the update or it was just random.
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GPMG
 
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Post » Fri Jun 15, 2012 7:11 pm

When starting a new game and loading from the save right before the character creation, Alduin won't land on the tower and stop the headsman. He doesn't chop your head off, he just stands there looking at you as Alduin flies around behind him. I have seen this on 2 different 360's on 2 different games in the last day. The only fix seems to be to completely restart and watch the intro all over again.
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CHangohh BOyy
 
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Post » Fri Jun 15, 2012 5:39 pm

I'll post a few of the glitches I've found as well.

200 hours into the game / Xbox 360
  • Aiming with the bow on the horse is near-impossible most of the time, I find.

Has anyone else had this problem because, while i haven't tried it myself being a mage and therefore not included in the fun. I watched a friend of mine do it and he was hunting deer and foxes and killed a dragon and giant no problem.
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Da Missz
 
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Post » Fri Jun 15, 2012 1:41 pm

Has anyone else had this problem because, while i haven't tried it myself being a mage and therefore nor included in the fun. I watched a friend of mine do it and he was hunting deer and foxes and killed a dragon and giant no problem.
Not easy at all. Even harder when your like me and don't use a crosshair.
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Niisha
 
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Post » Fri Jun 15, 2012 6:23 pm

Has anyone else had this problem because, while i haven't tried it myself being a mage and therefore nor included in the fun. I watched a friend of mine do it and he was hunting deer and foxes and killed a dragon and giant no problem.

The aiming is not the problem. Its the fact that you are in 3rd person and thus able to look backwards. In reality your bow does not follow the camera so when you fire behind the horse the arrow really shoots in front of the horse resulting in a miss. Horse combat really only shines when fighting large enemies that are hard to miss.
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lauraa
 
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Post » Fri Jun 15, 2012 1:29 pm

When starting a new game and loading from the save right before the character creation, Alduin won't land on the tower and stop the headsman. He doesn't chop your head off, he just stands there looking at you as Alduin flies around behind him. I have seen this on 2 different 360's on 2 different games in the last day. The only fix seems to be to completely restart and watch the intro all over again.
And sometimes restarting doesn't even fix it.
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Sxc-Mary
 
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Post » Fri Jun 15, 2012 9:32 pm

The aiming is not the problem. Its the fact that you are in 3rd person and thus able to look backwards. In reality your bow does not follow the camera so when you fire behind the horse the arrow really shoots in front of the horse resulting in a miss. Horse combat really only shines when fighting large enemies that are hard to miss.

I don't know a fox is pretty small and that was hit on the first shot.
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Kitana Lucas
 
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