DLC side quests adding cut content?

Post » Fri Jun 15, 2012 10:39 pm

By now everybody should have noticed that a lot of NPCs that have no quest significance are essential, like the commanders at the Imperial/Stormcloak camps or the guy at the Whiterun tavern that complains about the guards in the city...In recent interviews about Dawnguard devs have stated that aside from the MQ they are going to intergrate lots of side quests in the game, with many of them being irrelevant with Dawnguards plot. Do you guys believe that these quests will actually be cut content that didnt make it into the game due to time constraints? (11-11-11 :tongue:)
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Jeremy Kenney
 
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Post » Fri Jun 15, 2012 10:58 pm

I think that sounds resonable. It did confuse me as to why I couldn't kill the commanders, and I always thought that if the man in the tavern was going to continue to complain he should do something about it haha. But that is probably what they are doing. While I'm dissapointed that it took so long to get some real DLC from Beth, my spirits are raised again knowing that this new questline isn't all that is being added.
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Niisha
 
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Post » Sat Jun 16, 2012 12:38 am

Rather excited that Dawnguard will add things into the world of Skyrim we have explored.
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RaeAnne
 
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Post » Fri Jun 15, 2012 12:40 pm

It's a possibility. But I hope we can kill those damn camp generals.
I hate leaving the strongest one alive.
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Katey Meyer
 
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Post » Fri Jun 15, 2012 5:47 pm

That would be pretty cool cut content would be nice but I really want snow prince or dwemer content
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Bad News Rogers
 
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Post » Fri Jun 15, 2012 8:33 pm

While I'm dissapointed that it took so long to get some real DLC from Beth, my spirits are raised again knowing that this new questline isn't all that is being added.

Well they did have a good break after the release; they haven't been working on the DLC since Skyrim hit the shelves, so really it hasn't taken them all that long. Just these last few days will pass very slowly. :biggrin:
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Cedric Pearson
 
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Post » Fri Jun 15, 2012 12:27 pm

Maybe one of the side quests is to do with the falmer.
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Christina Trayler
 
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Post » Fri Jun 15, 2012 7:43 pm

Well, pretty much everyone is saying that Dawnguard is a traditional expansion pack, adding more than just one main quest. I'd say its adding probably about as much as the Shivering Isles did, maybe more.
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Matt Terry
 
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Post » Fri Jun 15, 2012 7:34 pm

Generals hadn't been killable before the update either..
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Minako
 
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Post » Fri Jun 15, 2012 2:33 pm

the guy that complains in the whiterun in about guards is actually part of a quest (sort of ) , after its done he stops complaining
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ZANEY82
 
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Post » Fri Jun 15, 2012 6:48 pm

Maybe one of the side quests is to do with the falmer.
I am pretty sure there are some falmer side quests or maybe a twist in the main plot including them. The way Todd Howard avoided the subject as if it was plague at E3.
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Grace Francis
 
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Post » Fri Jun 15, 2012 2:35 pm

I am pretty sure there are some falmer side quests or maybe a twist in the main plot including them. The way Todd Howard avoided the subject as if it was plague at E3.
Well we now the Snow elf prince is in somewhere as he was in the code added with 1.6 so the falmer will definitely play a role.
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Jade
 
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Post » Fri Jun 15, 2012 11:54 pm

It's a possibility. But I hope we can kill those damn camp generals.
I hate leaving the strongest one alive.
seriously.
i feel like the slaughter is incomlete knowing they arent dead.
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Ells
 
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Post » Fri Jun 15, 2012 2:18 pm

I hope they fix that quest in College of Winterhold, where we find the missing students. Its in there, but it doesn't become active or anything.
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Jon O
 
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Post » Fri Jun 15, 2012 6:14 pm

seriously.
i feel like the slaughter is incomlete knowing they arent dead.

Exactly! I'll raid a camp and be like "YOU'RE ALL DEAD!" and then leaving the camp with the general pissed off but not dead... I even kill the sick and wounded...
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Céline Rémy
 
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