» Fri Jun 15, 2012 2:47 pm
Precedent : Arena had a Passwall spell.
Anyway, yet again, one more time :
Haste, slow, jump, slowfall, water-walking, drain stamina regeneration, drain magicka regeneration, drain melee damage, the rest of the bound weapons, poison damage, more summons : not just Daedra, but bear familiars and making ghosts/wraiths by forcing spirits to return to their corpses, on-touch destruction spells, barrier/wall spells.
That's without spells that don't work with the (unmodded) game world such as levitation, or anything that steps on the toes of other skills (charm, open lock etc.)
[Edit : deflect arrows, expert level runes and cloaks, who would like to summon a swarm of ghostly skeevers?]