[WIPz] Hunting in Skyrim - Roleplaying Series

Post » Sat Jun 16, 2012 5:56 am

Lovely ladies and awesome dudes, this thread is to announce that I'm continuing the spirit of my player home mods in the form of a kind of "overhaul" mod. I actually hate that word now, it's so overused in Skyrim modding it's beyond a joke. So that will be the last time I say it :)

In the spirit of my Woodsman's Shack, Hunting in Skyrim will bring class based hunting to Skyrim, as I think it ought to have been in the first place.


Current plans for initial release are:

1. Introduction and expansion of specific Hunting perks, tied to current skill trees (Marksman already has one). Most likely Marksman, One-Handed, and possibly Sneak or Light Armour.
2. Adding into the world enchanted weapons and armour for hunters (not new items, just new effects... one step at a time)
3. Increase of the base value of Hunting bits and bobs (pelts, skins etc) to make Hunting a viable source of income. Although mods are already available for that specifically, I want my own version, in my mod.

Current plans for future additions to the mod:

1. Quests and Tasks built around hunting animal types (still working on ideas and layout/conclusion).
2. Possibly include weapons and armour mods from authors that would suite my mod. With permission ofcourse :)
3. The creation of a Hunting Guild.


It may be a little early days to launch a WIPz thread, but I'm working on it now so thought I'd post away. Feel free to comment/suggest things. I like having feedback and constructive crits :)
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Stacy Hope
 
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