Increase number of quest for fractions?

Post » Sat Jun 16, 2012 1:08 pm

I personally think all the fractions (companions, thieves guild, etc) need more quest added on to them.

for example I love the dark brother hoods quest line the betrayal, layer on fire, the kid at the beginning, but once it all ends its nothing but easy small killings for money. I personally think they need to drag on the quest line or after its over instead of killing a single person you have to go to a location that has a group of people (6-15) you have to kill to make it more challenging and fun.


Ps the 6-15 arn't armed to the teeth, but they punch you not taking much HP but they constantly make you stumble making it harder to fight.
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Javier Borjas
 
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Post » Sat Jun 16, 2012 2:18 pm

They are very small. Not big enough to be called fractions at the moment.
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FLYBOYLEAK
 
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Post » Sat Jun 16, 2012 2:18 am

They are an absolute fraction of what they could have been.
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Robyn Howlett
 
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Post » Sat Jun 16, 2012 2:58 am

They are an absolute fraction of what they could have been.

Damn, you beat me too it!
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Sierra Ritsuka
 
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Post » Sat Jun 16, 2012 10:25 am

I think factions such as the companions should of made new bases in the other holds after you completed it and pay for new bases and such. Or make new caves in holds for the canibals and they take people in the night. Hawt.
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Czar Kahchi
 
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Post » Sat Jun 16, 2012 11:20 am

The Oblivion guilds denominate Skyrim in terms of the number of quest fractions
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Colton Idonthavealastna
 
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Post » Sat Jun 16, 2012 5:37 pm

I would probably say they are only about half as good as they could have been.
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roxanna matoorah
 
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Post » Sat Jun 16, 2012 3:01 am

I lol'd at this whole thread...
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Ilona Neumann
 
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