» Sat Jun 16, 2012 10:22 pm
Go with conjuration early game and it will pay off in spades later on, and dont be afraid to dabble with enchanting to reduce spell costs. Destruction is arguably harder to utilise properly on master, so stock up on destro damage bonus potions if you use it a lot.
Conjuration - Bound weapons are the best you can get early game and count towards the skill tree advancement ( ie bound sword>1h skill ). Plus Atronachs will power through enemies with weakness to type and give you breathing room in multi enemy combat.
Avoid alteration perks for magic absorbtion, mage armor. Absorbtion is bugged and will stop you casting half your own spells and mage armor perks are made useless by the master level alteration spell.