I use NifScope for Oblivion models, but even though it is a most excellant tool, it does take some learning, and just adds in another step to get a model in game, (and a large step at that).
Beth says they support the modding community, and they have, but have sadly lacked in supporting us modelers.
Crytek/Udk, all these dev kits come with 3ds Max(my preferred choice),XSI,Maya and even Sketchup exporters!
Come on Beth... Support us modelers and give us the export tools you use to create your assets.
Here is wishing it is included (fingers crossed)
Cheers
VinnieMc
Seems I am not only one concerned as another post of same topic came up at same time as this post,,,lol


