CK mods not working?

Post » Sun Jun 17, 2012 11:46 pm

Is anyone else having issues running mods created using the CK? I've been trying to recreate my personal slower skill gain perk mod in the CK (i'd like to have it show in the magic effect screen, etc) And for whatever odd reason I cannot add the perk or the spell ability using the console (with either the hex id or the string name). The mod which I created awhile back using tesnip works fine.

I then went and followed one of the tutorials on the wiki, and tried to create a custom weapon (the Vorpal Sword) and that is not loading in my game either. I've made sure that the plugins are checked in the loader, and also in plugins.txt. Very odd, any ideas?
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