Help with editing potions

Post » Sun Jun 17, 2012 7:08 pm

I am adding an withdrawal effect to skooma, but I can't seem to figure out how to make it kick in after a certain amount of time. Anyone know how?
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TWITTER.COM
 
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Post » Sun Jun 17, 2012 10:31 pm

Create a script type effect with a duration equal to however long you want it to take to reach the withdrawal stage. Have the script effect apply your withdrawal effect in its OnEffectFinish event.
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Hairul Hafis
 
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Post » Sun Jun 17, 2012 10:06 pm

Thank you, I never thought of that. To create a script I need to go into the papyrus thing now, right? (Geez, I hate the little things different from the CS for Oblivion.)
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Pumpkin
 
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Post » Sun Jun 17, 2012 5:36 pm

Maybe someone else can help with this, but I don't see how to create a "new" effect, and make it a script effect - I don't get the option to add a script. So far I've had to duplicate an existing script effect and edit that.
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Far'ed K.G.h.m
 
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Post » Sun Jun 17, 2012 3:36 pm

I mich preferred the CS's way of adding scripts. Thanks though. Anyone else know?

Or possibly outside of scripting? For the specific one that I'm editing right now, the longest effect is 15 minutes, and the withdrawal will last for 15 hours if you become addicted. Also can I make it so that when the player takes more it will cancel it out again? Possibly even just a way to mute the withdrawal effects while the effects of the skooma are on.
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Star Dunkels Macmillan
 
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Post » Sun Jun 17, 2012 10:41 pm

There might be a cleaner 0way to do it (one that doesn't involve scripting), but you could add a script effect that dispels your withdrawal effect.
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Elizabeth Lysons
 
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Post » Mon Jun 18, 2012 1:39 am

But if it's dispelled, wouldn't that get rid of it for good, not just as long as the rest was active?
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darnell waddington
 
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Post » Sun Jun 17, 2012 3:57 pm

It should be reapplied when the second dose of skooma wears off though, right?
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Solina971
 
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Post » Sun Jun 17, 2012 6:20 pm

I don't think so. I believe it would work like a cure disease (or in this case, addiction) potion.
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luke trodden
 
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Post » Sun Jun 17, 2012 8:44 pm

As I understand it, the way it should work is, you take skooma, roughly 15 minutes later all the effects have worn off and then the withdrawal effect is applied. Some time later (less than 15 hours) you take skooma again. The withdrawal effect is immediately dispelled, the skooma effects are applied, but again after 15 minutes the withdrawal effects are reapplied.
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Manuela Ribeiro Pereira
 
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Post » Sun Jun 17, 2012 4:47 pm

That would require a script to do. I'll look into that today.
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Alex Blacke
 
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Post » Sun Jun 17, 2012 2:57 pm

Bump. Anyone else have ideas?
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Matt Bigelow
 
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Post » Sun Jun 17, 2012 4:10 pm

Maybe look at the temple blessings? They are long-lasting effects. Shooting way out in the dark here though.

The reason I thought of that is that I wanted to point out that if you make it disease-like (which is the other thing I was going to suggest), temple blessings will cure it. That would make addiction a non-issue.
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Joey Avelar
 
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