Personally, I thought XSO's/Pacing Revamp's Less Linear curve to 100 was brilliant (as it was the mod that I ended up choosing). But then I also started to consider that it would mean that I can't really have multiple characters. It'd be nigh on pointless as there is no more real need for one character to be a certain style and another to be it's own style, since the one level 100 character could do everything, and do it all well. So, I've been considering a way to configure XSO in a way that specialization would still be allowed. Now, Xodarap suggests alternative configurations, but I still wanted to ask the community--
What do you consider specialized? At what number of perk points should a single character (who does not wish to have all of the perks available to him, but finds the need to pick and choose) stop at to have a feeling of being specialized in a particular range of playstyles, but not as a master of all?

I use 3points/2 levels (1 every level, bonus every 2 levels) and it seems to work well for me. I'm able to be specialized but not overly so; I can use useful skills like smithing and enchanting (Since there's no NPC in the game to perform those tasks. SHAME Bethesda.) and have enough to be a sword and shield warrior or dual wield king, etc. so 3/2 on points per level.
