Should I do tutorial video's?

Post » Mon Jun 18, 2012 5:29 am

Hey everyone,

I had long ago decided that I should do tutorial video's to give back to the community, as all the help I got from you guys is what made me what I am today. However, not only is my current project prooving far larger than I had originally planned, but it appears Bethesda may have tutorials under control?

Do you guys like their tutorials? Do you think I should do my own? I would cover all topics pertaining to work within the CK. Level design (Including actual tips, not just 'this is how you place stuff'. Things about flow and concept and whatnot), scripting (once I learn it :tongue:), events, scripting cutscenes, NPC's, etc.

What do you guys think? I figure if everyone is like "Yeah, do them!" then I will, but if I pass by unnoticed then I'll just focus on my work.

Alexander J. Velicky
User avatar
OJY
 
Posts: 3462
Joined: Wed May 30, 2007 3:11 pm

Post » Sun Jun 17, 2012 11:58 pm

Nah, not necessary. Thanks for the offer, though.
User avatar
Alyna
 
Posts: 3412
Joined: Wed Aug 30, 2006 4:54 am

Post » Sun Jun 17, 2012 4:51 pm

If you feel like you can provide a good tutorial, go for it.

I'd be interested in any tips for level design, especially with creating exterior areas. I imagine scripting, events, and cut-scenes will be something many will struggle with.
User avatar
Logan Greenwood
 
Posts: 3416
Joined: Mon Jul 30, 2007 5:41 pm

Post » Sun Jun 17, 2012 9:57 pm

Nah, not necessary. Thanks for the offer, though.

This.
User avatar
Tiffany Holmes
 
Posts: 3351
Joined: Sun Sep 10, 2006 2:28 am

Post » Sun Jun 17, 2012 7:44 pm

Wait for Bethesda to finish releasing theirs, then if you see something that needs more coverage, or something entirely new to cover, then go ahead.
User avatar
Your Mum
 
Posts: 3434
Joined: Sun Jun 25, 2006 6:23 pm

Post » Sun Jun 17, 2012 1:55 pm

Not possible to have too many tutorials. The most experienced modders might not be the best people to ask :D.

Ask some of us that feel under water. More tutorials? YES PLEASE.
User avatar
Irmacuba
 
Posts: 3531
Joined: Sat Mar 31, 2007 2:54 am

Post » Mon Jun 18, 2012 3:24 am

Here is a good one. http://www.gameranx.com/updates/id/4914/article/skyrim-creation-kit-tutorial-video-guide-for-modding/
User avatar
Erika Ellsworth
 
Posts: 3333
Joined: Sat Jan 06, 2007 5:52 am

Post » Sun Jun 17, 2012 6:09 pm

Some people explain things better than others so go for it. You never know who you might help. Can never have too many tutorials.
User avatar
Deon Knight
 
Posts: 3363
Joined: Thu Sep 13, 2007 1:44 am

Post » Mon Jun 18, 2012 2:13 am

Many people such as myself are deaf or hard of hearing. So if you do make a video I would suggest adding proper subtitles. For this reason I've learned everything off text, never off of youtube videos. Google's auto-subtitle service is horrendous.
User avatar
Matt Bee
 
Posts: 3441
Joined: Tue Jul 10, 2007 5:32 am

Post » Mon Jun 18, 2012 5:18 am

Yes a totorial on how i import custom animations , or heavily modify a already done animation and make it happehn with a given event .
User avatar
matt oneil
 
Posts: 3383
Joined: Tue Oct 09, 2007 12:54 am

Post » Sun Jun 17, 2012 4:51 pm

Wait for Bethesda to finish releasing theirs, then if you see something that needs more coverage, or something entirely new to cover, then go ahead.
This. A duplicate tutorial wouldn't really be worth it. But if you can do your own series that covers things in more detail, or different things to Bethesda, then go for it.
User avatar
Jordan Fletcher
 
Posts: 3355
Joined: Tue Oct 16, 2007 5:27 am

Post » Sun Jun 17, 2012 8:36 pm

Wait for Bethesda to finish releasing theirs, then if you see something that needs more coverage, or something entirely new to cover, then go ahead.
My thoughts exactly. Bethesda's video tutorials are great, but they can't cover everything in just a 10 video series.
User avatar
leigh stewart
 
Posts: 3415
Joined: Mon Oct 23, 2006 8:59 am


Return to V - Skyrim