Door Scripting

Post » Sun Jun 17, 2012 4:11 pm

Hi guys.
I've been fiddling with my first mod for skyrim, and my first try at scripting in an elder scrolls game. What I want to do, is to have a door locked initially, without the player being able to open it, and then unlock via a script. However, I can't really seem to find any function or otherwise to do so. Help would be much appreciated, thanks
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Euan
 
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Post » Mon Jun 18, 2012 3:49 am

http://www.creationkit.com/Lock_-_ObjectReference (yes, this also unlocks :wink: )
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JD FROM HELL
 
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Post » Sun Jun 17, 2012 11:42 pm

Ooh! Thanks, much appreciated.
To think I searched through countless pages about doors on the wiki, and never thought of searching for locks >_>
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koumba
 
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