-Zengief
So there I was, getting ready to move to a new city and start a new job within two weeks. No stress, really. Did I mention that I can't sell my current house and that the reason I was starting a new job was that my current one recently told me that I was laid off. What about the fact that my wife just lost her job? And the car is in the shop? And the dog isn't eating his food?
So no stress, really.
My wife notices and helpfully says, "Why don't you get that Sky game you talked about?"
I replied, "You do realize that you won't see me for a couple of weeks as a result of that game, right?"
"Well as long as we get the house packed and stuff, we should be good. Go ahead and get it."
"I don't know..."
"Come on, it will relax you."
"OK"
I had no idea.
3:00 am-
On a recent trip that Lydia and my character made from a nearby fort, weighed down with all of the heavy iron gear from the local bandits, I was suddenly disappointed with the crafting system. What I really wanted to do was smelt down the items and and practice my smithing using the materials. Unfortunately, smelting weapons and armor isn't an option. And lets not go into the mass creation and loss issues. Good thing I bought this game for the PC! So after a quick Google search or two I come across the following info-
Skyrim Nexus had a smithing mod or two to tryout and get ideas from.
There was supposed to be an official modding tool released soon.
So fast forward a week and a half to today. First of all, moving day is now much closer (this weekend). Second, I have downloaded the Creation Kit and looked around at tutorials briefly. Did I mention that I am a modding newb? Oh yeah, this should be amusing.
I had some issues with it crashing last night, but after restarting my machine, it seems to be behaving better. I have learned that it is REALLY important to load in the master file data first, because otherwise the tutorials make no sense. So much for skipping over parts of the tutorial that I think I don't need to bother with like "Installing the Creation Kit".
My notes for my ULTIMATEST Blacksmithing Mod EVAR!! read:
- Disassemble items to receive metal pieces and leather strips
- Make metal pieces like a partial ingot (100 pieces to an ingot)
- Pieces weigh .1, ingot weight bumped up to 10
- Disassemble as a workbench process
- Select items from inventory to process instead of selecting product desired (like at smelter)
- Slow down the smithing leveling
- Add leveling for disassembly
- Have a return % factor based on smithing level (better smiths get more of the material back)
- Receive 40-50 metal pieces per iron ore, less for higher ore types.
- Ore weighs 10
- Re-color gold piece artwork for other metals (will MS Paint work OK?)
- Unable to forge item until you have disassembled it X times (once only?)
I plan on making periodic updates to this post.
All comments, suggestions, critiques, and cajoling are welcome. General name calling is accepted, but ignored.
