Another issue. I followed the Quest Tutorial on CreationKit.com, btw it's a great page with information =). At the end when I turn in the quest, my NPC doesn't take the amulet from me. This is what I have as the Papyrus Fragment.
SetObjectiveCompleted(30)Alias_Ilyanna.GetReference().AddItem(Alias_Amulet.GetReference())Game.GetPlayer().AddItem(Gold001, 500)
Now, the third line that gives me the gold works. Though I did use the multiplier from the tutorial the first time, this one,
Game.GetPlayer().AddItem(Gold001, Alias_Amulet.GetReference().GetGoldValue() * 2)
but it wasn't giving me the gold, but with the first one it gives me the gold, but doesn't take away the amulet. Using either of the gold codes doesn't take away the amulet.
Also, another thing that wasn't working was when I set the Thief in his house, I made him his own house outside of Whiterun =), I set him as "Initially Disabled" then I made sure to Allow Disables on the quest, and on the Papyrus I added the code
Alias_Thief.GetReference().Enable()
on stage 10 but when I went to the thiefs home he wasn't spawned in there, even after getting the quest.
Another question, how the heck do you make your own markers!? I can't find it in the CreationKit Wiki tutorial pages =(. I want to give my thief it's own map marker!
