A question with Followers and Quests

Post » Mon Jun 18, 2012 6:18 am

Is there a way to set it up to where after completing a quest for an NPC I made that they will be available as a follower? Kinda how like Aela is only available as a follower after the Glory of the Dead quest.

Another issue. I followed the Quest Tutorial on CreationKit.com, btw it's a great page with information =). At the end when I turn in the quest, my NPC doesn't take the amulet from me. This is what I have as the Papyrus Fragment.

SetObjectiveCompleted(30)Alias_Ilyanna.GetReference().AddItem(Alias_Amulet.GetReference())Game.GetPlayer().AddItem(Gold001, 500)

Now, the third line that gives me the gold works. Though I did use the multiplier from the tutorial the first time, this one,

Game.GetPlayer().AddItem(Gold001, Alias_Amulet.GetReference().GetGoldValue() * 2)

but it wasn't giving me the gold, but with the first one it gives me the gold, but doesn't take away the amulet. Using either of the gold codes doesn't take away the amulet.

Also, another thing that wasn't working was when I set the Thief in his house, I made him his own house outside of Whiterun =), I set him as "Initially Disabled" then I made sure to Allow Disables on the quest, and on the Papyrus I added the code

Alias_Thief.GetReference().Enable()

on stage 10 but when I went to the thiefs home he wasn't spawned in there, even after getting the quest.

Another question, how the heck do you make your own markers!? I can't find it in the CreationKit Wiki tutorial pages =(. I want to give my thief it's own map marker!
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Ash
 
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Post » Sun Jun 17, 2012 10:26 pm

Any insight? =\ (Just bumping since it fell off the first page >.>)
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Samantha hulme
 
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Post » Mon Jun 18, 2012 4:29 am

Okay so I figured out how to make my own map marker and have the quest update my map with the new marker, but it doesn't allow me to use the Show on Map key in-game to show the map marker for the quest, I've tried the xmarker thing and refering directly to the marker, not sure what else i can do =\. And I'm still having issues with what I said previously with the scripts of the thief, removing the amulet and such.

And I found a thread about the follower but it doesn't work. A poster said to skip steps 7 and 8 and they'll follow after the quest is completed but nothing came up, although if I do add a relationship to the NPC I can have it as a Follower but I want it to become available after the quest is done.

I tried looking up Glory of the Dead quest, last quest for Companions to see what kind of script is used after completing but I can't find anything that adds or changes anything with Aela to allow for follower to be enabled, same with marriage.
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Thema
 
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Post » Mon Jun 18, 2012 3:36 am

I'm still having an issue with these script commands if anyone can help =(
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JUan Martinez
 
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