» Mon Jun 18, 2012 5:53 am
In any case, I decided to try out the ESM fix for the navmesh bug by ESMifying the ESP using WryeBash. The first thing I noticed upon loading in though was that the objects and terrain that I had initially edited for the mod have been undone, almost like the Skyrim.esm is being loaded afterwards. I deleted a rock here, adjusted landscape level here, etc, and now when I load in those changes are undone. My building is still there, but now it looks out of place due to the terrain it's on reverting to default.