» Mon Jun 18, 2012 7:49 am
You didn't really mention where at specifically in the tutorial you are.
I'm assuming you're talking about the Map Marker section.
Navigate to your Quest > Quest Stages> Stage 20
At this point, you should have the following:
SetObjectiveCompleted(10)
SetObjectiveDisplayed(20)
Next to "Compile," you'll see "Properties." Click Properties > Add Property > Type "Object Reference" > Name "DungeonMarker"
Click Ok, highlight your new DungeonMarker property from the "Property Name" list. Click Edit Value > Pick Reference in Render Window. Select the dungeon marker.
Edit:
Also add DungeonMarker.AddToMap() in the Stage 20 Papyrus Fragment section.
Should look like:
SetObjectiveCompleted(10)
SetObjectiveDisplayed(20)
DungeonMarker.AddToMap()
Come back and let us know if that worked.