Scriptname BleedScript extends ObjectReferencePerk Property ShieldPerk autoEvent OnEquipped(Actor akActor)akActor.AddPerk(ShieldPerk)EndEventEvent OnUnEquipped(Actor akActor)akActor.RemovePerk(ShieldPerk)EndEvent
The script references to the perk, the perk is set to "Apply Bashing Spell". (with no additional conditions). The spell points to the magic effect (with no additional conditions), and the magic spell was based off the spiked shields effect... It seems right but just doesn't work.
Also, next to my script in the Armor editor is a plus (+) icon, and I noticed the default script icons have a smaller (+) with a pencil, does this mean anything?
Thanks for any help.
