I noticed that the scripts are independent of the creation kit generated plugins (esp files) and is there any potential for the esp file to not get the latest version of the script? (The plugin's don't get marked as modified if you just edit scripts that it uses)
Or is it just a UI bug and saving still updates everything as normal.
I get the same thing. To take things further. I edited one of the scripts, saved my plugin. Then after, i closed down the CK, wanting to check out another mod. Loaded it into the program, and for some reason the edits on this script carried over to the other mod, even though my mod was not
checked.
As a test I closed the CK again, then loaded only Skyrim.esm. I checked out that script that i had edited and sure enough, for some reason my edits were still showing up. I have no idea how to revert the script back or have any idea what's going on.
To All:
Any help on this would be greatly appreciated please.
Thanks,
-Mush-