» Mon Jun 18, 2012 3:45 pm
I think so shawk but I don't know.
I believe there is a way to have one dialogue for many actors because:
1. the tip at the bottom of the Dialogue Tutorial;
"This might seem like a lot of work and unnecessary data-fumbling to just get characters to say a few lines. Part of the complexity is historical -- because it evolved from the old Morrowind text-based dialogue system, the organization can seem a little sideways and non-directed. But the same system also handles multiple characters saying the same line, combat barks, player greetings, hit responses, etc. Flexibility sometimes means complexity.
With some practice, all of this becomes second nature, and you'll be able to mechanically work the dialogue system as fast as you can write the lines themselves.
2. all the guards/merchants/general chat is being shared.
but anyway, I'll just make one out for each actor for now, although thats about 20 times more work than I want to be doing. (20 actors)