NPC's, idle markers, furniture and packages problem

Post » Mon Jun 18, 2012 5:00 am

Hello there,

I've created a custom interior with a few custom npc's. 3, to be exact. The basic idea right now is that there's a bartender and two patrons in the interior. I've created two factions. ACODFaction and ACODPatronFaction, these are called and the bartender is only in ACODFaction, while the patrons are also in ACODPatronFaction right now. The bar has two 'bar lean' markers and behind the bar there is also a Sweep marker. I've created two AI packages: ACODDefaultPatron and ACODSashaDefaultInnKeeper. They both use the Sandbox template but the SashaDefaultInnKeeper one is bound to a XHeaderMarker to make sure she stays behind the bar (or atleast that was the intention). The other two patrons have the package ACODDefaultPatron and they have the Location set a XMarker in the middle of the interior, with a radius of 2000 to be sure it covers the entire interior.

Enough backstory ;) Time for the problem: They don't really use the objects that well. The bartender does lean on the counter, but only whenever she gets behind the bar. She walks around and starts leaning against walls (of which ownership is on the 'ACODPatronFaction' which she is not in so she shouldn't be doing that in the first place) or sits on barstools and benches (same story, all owned by the other faction).

The other 2, the patrons, move around and stand still for..minutes at a time. They just stand still, don't turn around and generally not doing anyhing. Rarely they sit down or lean against a wall but mostly they do nothing.

How can I get them all to work properly? Is there anything I'm missing here? I would show you pictures of the interior and navmeshes but the forum disallows it :(
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Jessie Butterfield
 
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Post » Mon Jun 18, 2012 1:13 pm

Anyone?:(
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Lizbeth Ruiz
 
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Post » Mon Jun 18, 2012 12:28 am

The forum does allow links to pictures, just not images within the forum post itself.

As for your issue... that could be a number of things. What does the Cell Data look like (right click the cell in Cell Window, click edit)? What flags are checked on the AI?

Your best bet is to look at an example that already does work, and see what you've done differently; check the AI, the ownerships, the Cells, the NPCs, etc... it seems that one small thing can end up throwing everything off sometimes.
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Latisha Fry
 
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Post » Mon Jun 18, 2012 6:51 am

Hi, if your npcs do nothing, it's certainly a navmesh problem, check if they can access all the items you want them to use.

For your bartender, I suggest you to use 2 packages :
1- for her job :
You should deactivate everything except specialfurniture ) and link it to the xmarkerheading put behind the counter so she will stay leaning behind the counter all this time
2- for anything else when your npc is not working.
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Lil Miss
 
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