» Mon Jun 18, 2012 10:53 am
They are only applying an decal (or visual effect) to the target location, no scripting involved.
What I am missing is
a) a function that tells me where the player is heading (or only to create an object there; create actor exists, but that's of no immediate use)
b)an EVENT that triggers if a spell hits an object (once again only actor hits trigger anything)